- #encoding:utf-8 
- #============================================================================== 
- # ■ Window_MenuCommand 
- #------------------------------------------------------------------------------ 
- #  菜单画面中显示指令的窗口 
- #============================================================================== 
-   
- class Window_MenuCommand < Window_Command 
-   #-------------------------------------------------------------------------- 
-   # ● 初始化指令选择位置(类方法) 
-   #-------------------------------------------------------------------------- 
-   def self.init_command_position 
-     @@last_command_symbol = nil 
-   end 
-   #-------------------------------------------------------------------------- 
-   # ● 初始化对象 
-   #-------------------------------------------------------------------------- 
-   def initialize 
-     super(0, 0) 
-     select_last 
-   end 
-   #-------------------------------------------------------------------------- 
-   # ● 获取窗口的宽度 
-   #-------------------------------------------------------------------------- 
-   def window_width 
-     return 160 
-   end 
-   #-------------------------------------------------------------------------- 
-   # ● 获取显示行数 
-   #-------------------------------------------------------------------------- 
-   def visible_line_number 
-     item_max 
-   end 
-   #-------------------------------------------------------------------------- 
-   # ● 生成指令列表 
-   #-------------------------------------------------------------------------- 
-   def make_command_list 
-     add_main_commands 
-     add_original_commands 
-     add_save_command 
-     add_game_end_command 
-   end 
-   #-------------------------------------------------------------------------- 
-   # ● 向指令列表添加主要的指令 
-   #-------------------------------------------------------------------------- 
-   def add_main_commands 
-     add_command(Vocab::item,   :item,   main_commands_enabled) 
-     add_command(Vocab::skill,  :skill,  main_commands_enabled) 
-     add_command(Vocab::equip,  :equip,  main_commands_enabled) 
-   end 
-   #-------------------------------------------------------------------------- 
-   # ● 添加整队指令 
-   #-------------------------------------------------------------------------- 
-   def add_formation_command 
-     add_command(Vocab::formation, :formation, formation_enabled) 
-   end 
-   #-------------------------------------------------------------------------- 
-   # ● 独自添加指令用 
-   #-------------------------------------------------------------------------- 
-   def add_original_commands 
-   end 
-   #-------------------------------------------------------------------------- 
-   # ● 添加存档指令 
-   #-------------------------------------------------------------------------- 
-   def add_save_command 
-     add_command(Vocab::save, :save, save_enabled) 
-   end 
-   #-------------------------------------------------------------------------- 
-   # ● 添加游戏结束指令 
-   #-------------------------------------------------------------------------- 
-   def add_game_end_command 
-     add_command(Vocab::game_end, :game_end) 
-   end 
-   #-------------------------------------------------------------------------- 
-   # ● 获取主要指令的有效状态 
-   #-------------------------------------------------------------------------- 
-   def main_commands_enabled 
-     $game_party.exists 
-   end 
-   #-------------------------------------------------------------------------- 
-   # ● 获取整队的有效状态 
-   #-------------------------------------------------------------------------- 
-   def formation_enabled 
-     $game_party.members.size >= 2 && !$game_system.formation_disabled 
-   end 
-   #-------------------------------------------------------------------------- 
-   # ● 获取存档的有效状态 
-   #-------------------------------------------------------------------------- 
-   def save_enabled 
-     !$game_system.save_disabled 
-   end 
-   #-------------------------------------------------------------------------- 
-   # ● 按下确定键时的处理 
-   #-------------------------------------------------------------------------- 
-   def process_ok 
-     @@last_command_symbol = current_symbol 
-     super 
-   end 
-   #-------------------------------------------------------------------------- 
-   # ● 返回最后一个选项的位置 
-   #-------------------------------------------------------------------------- 
-   def select_last 
-     select_symbol(@@last_command_symbol) 
-   end 
- end