修改 如果你想要变成有等级能升级还有职业的将这个插件下面代码从插件里删除即可
Game_Actor.prototype.nextLevelExp = function() { return 99999999999; };
Game_Actor.prototype.nextLevelExp = function() {
return 99999999999;
};
Window_Base.prototype.drawActorLevel = function(actor, x, y){} Window_Base.prototype.drawActorClass = function(actor, x, y, width) {};
Window_Base.prototype.drawActorLevel = function(actor, x, y){}
Window_Base.prototype.drawActorClass = function(actor, x, y, width) {};
Window_Status.prototype.drawExpInfo = function(x, y) { var lineHeight = this.lineHeight(); var value1 = this._actor.getExp(); if (this._actor.hasAllLicenses()) { value1 = '-------'; } this.changeTextColor(this.systemColor()); this.drawText(Gimmer_Core.LicenseBoard.PointsLabel, x, 0, 270); this.resetTextColor(); this.drawText(value1, x, y + lineHeight * 1, 270, 'right'); };
Window_Status.prototype.drawExpInfo = function(x, y) {
var lineHeight = this.lineHeight();
var value1 = this._actor.getExp();
if (this._actor.hasAllLicenses()) {
value1 = '-------';
}
this.changeTextColor(this.systemColor());
this.drawText(Gimmer_Core.LicenseBoard.PointsLabel, x, 0, 270);
this.resetTextColor();
this.drawText(value1, x, y + lineHeight * 1, 270, 'right');
};
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