class Window_Base < Window
#--------------------------------------------------------------------------
# ● 名前の描画
#--------------------------------------------------------------------------
def draw_actor_name(actor, x, y, width = 120, align = 0)
self.contents.font.color = Color.new(0, 220, 0)
align = 1 if $scene.is_a?(Scene_Battle)
self.contents.draw_text(x, y, width, 32, actor.name, align)
end
end
class Window_Base < Window
#--------------------------------------------------------------------------
# ● 名前の描画
#--------------------------------------------------------------------------
def draw_actor_name(actor, x, y, width = 120, align = 0)
self.contents.font.color = Color.new(0, 220, 0)
align = 1 if $scene.is_a?(Scene_Battle)
self.contents.draw_text(x, y, width, 32, actor.name, align)
end
end
把上面的[quote]self.contents.draw_text(x, y, width, 32, actor.name, align)[/quote]改成[quote]self.contents.draw_text(x, y+48, width, 32, actor.name, align)[/quote]确实移位了,LZ确认脚本没发错?