unit = $game_party.members[0]
move_power = $data_classes[unit.class_id].name =~ TSRPG::Pattern::MOVE ? $1.to_i : 4
counter_power = $data_classes[unit.class_id].name =~ TSRPG::Pattern::COUNTER ? $1.to_i : 0
for equip in unit.equips
next if equip == nil
p equip.move_power
p equip.counter_power
move_power += equip.move_power
counter_power += equip.counter_power
end
p move_power
p counter_power