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 Lv3.寻梦者 
	梦石0 星屑1305 在线时间274 小时注册时间2011-7-24帖子272 | 
| 脚本:....... 复制代码#===============================================================
# ● [XP/VX] ◦ 'FILE MISSING ERROR' PREVENTER ◦ □
# * Game won't quit because file missing error anymore~ *
#--------------------------------------------------------------
# ◦ by Woratana [[email protected]]
# ◦ Thaiware RPG Maker Community
# ◦ Released on: 05/10/2008
# ◦ Version: 1.0
#--------------------------------------------------------------
# * Put this script over everything in your game!
# (Default scripts in Script Editor are not an exception!)
#------------------------------------------------------------------
module Wora_FMEP
  #========================================================
  # * [START] 'FILE MISSING ERROR' PREVENTER SETUP PART *
  #--------------------------------------------------------
  Print_Missing_File = true
  # Print Missing File when error occured
  
  Record_Missing_File = true
  # Record missing file to missing file log? 
  Missing_Log_File_Name = 'missing_log.txt'
  # Name of file to store missing file names list
  
  Use_Audio_Replacement = false
  # Use replacement audio file for missing audio?
  Audio_Replacement_File = 'Audio/SE/Buzzer1'
  # Audio file that will play for miassing audio
  
  Use_Bitmap_Replacement = false
  # Use replacement image file for missing image?
  Bitmap_Replacement_File = 'Graphics/Pictures/Filler'
  # Image file that will use for missing image
  #--------------------------------------------------------
  # * [END] 'FILE MISSING ERROR' PREVENTER SETUP PART *
  #========================================================
  
  def self.print(type, name)
    if Print_Missing_File
      p 'Missed File: ' + name.to_s
    end
    if Record_Missing_File
      file = File.open(Missing_Log_File_Name, "a+")
      type = type == 0 ? 'Bitmap' : 'Audio'
      text = '*' + type.to_s + '* :' + name.to_s + "\n"
      file.write(text) unless file.readlines.include?(text)
      file.close
    end
  end
end
class << Audio
  AUDME = [:bgm_play, :bgs_play, :me_play, :se_play]
  AUDME.each do |method|
    new_method = 'wora_fmep_aud_' + method.to_s
    alias_method(new_method, method) unless $@
new_def = <<_ALIAS_
def #{method}(*args)
  begin
    #{new_method}(*args)
  rescue
    Wora_FMEP.print(1, args[0])
    #{new_method}(Wora_FMEP::Audio_Replacement_File, args[1], args[2]) if
  Wora_FMEP::Use_Audio_Replacement
  end
end
_ALIAS_
eval(new_def)
  end
end
class Bitmap
  unless $@
    alias wora_fmep_bmp_ini initialize
    def initialize(*args)
      begin
        wora_fmep_bmp_ini(*args)
      rescue
        Wora_FMEP.print(0, args[0])
        if Wora_FMEP::Use_Bitmap_Replacement
          wora_fmep_bmp_ini(Wora_FMEP::Bitmap_Replacement_File)
        else
          wora_fmep_bmp_ini(32, 32)
        end
      end
    end
  end
end
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