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继续在原图片脚本添加选项即可。
具体功能还是需要到各个脚本去写上!- module Momo_IconCommand
- # 图标名称设定
- ATTACK_ICON_NAME = "攻击" # 攻撃
- SKILL_ICON_NAME = "法术" # 特技
- GUARD_ICON_NAME = "防御" # 防御
- ITEM_ICON_NAME = "道具" # 物品
- BAOHU_ICON_NAME = "保护"
- ZHAO_ICON_NAME = "召唤"
- ZHAOHUAN_ICON_NAME = "召还"
- ZHENXING_ICON_NAME = "阵型"
- TAOPAO_ICON_NAME = "逃跑"
- # X坐标修正
- X_PLUS = 0 - 62
- # Y坐标修正
- Y_PLUS = 0 - 311
- # 选择时图标的动作
- # 0:静止 1:放大
- SELECT_TYPE = 0
- # 闪烁时光芒的颜色
- FLASH_COLOR = Color.new(255, 255, 255, 128)
- # 闪烁时间
- FLASH_DURATION = 10
- # 闪烁间隔
- FLASH_INTERVAL = 40
- # 是否写出文字的名称
- COM_NAME_DROW = false
- # 文字名称是否移动
- COM_NAME_MOVE = false
- # 文字内容
- ATTACK_NAME = "攻击" # 攻击
- SKILL_NAME = "特技" # 特技
- GUARD_NAME = "防御" # 防御
- ITEM_NAME = "物品" # 物品
- BAOHU_NAME = "保护"
- ZHAO_NAME = "召唤"
- ZHAOHUAN_ICON_NAME = "召还"
- ZHENXING_ICON_NAME = "阵型"
- TAOPAO_ICON_NAME = "逃跑"
- # 文字颜色
- COM_NAME_COLOR = Color.new(255, 255, 255, 255)
- # 文字坐标修正
- COM_NAME_X_PLUS = 0
- COM_NAME_Y_PLUS = 0
- end
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