DayNight白夜 发表于 2015-2-27 13:11
额,我用了一个增强装备说明的脚本,就变成这样了。
可以看到我修改了提示信息的最大行数之后,物品说明窗 ...
第一个的话要调整Z值,应该是在Window_BattleLog的这里(这个我还没试过
class Window_BattleLog < Window_Selectable #-------------------------------------------------------------------------- # ● 初始化对象 #-------------------------------------------------------------------------- def initialize super(0, 0, window_width, window_height) self.z = 200 self.opacity = 0 @lines = [] @num_wait = 0 create_back_bitmap create_back_sprite refresh end
class Window_BattleLog < Window_Selectable
#--------------------------------------------------------------------------
# ● 初始化对象
#--------------------------------------------------------------------------
def initialize
super(0, 0, window_width, window_height)
self.z = 200
self.opacity = 0
@lines = []
@num_wait = 0
create_back_bitmap
create_back_sprite
refresh
end
第二个的话删掉262行的这里(亲测)
#-------------------------------------------------------------------------- # ● 开始角色指令的选择 #-------------------------------------------------------------------------- alias bomb20141007_start_actor_command start_actor_command_selection def start_actor_command_selection bomb20141007_start_actor_command @log_window.clear @log_window.add_text(sprintf("%s要怎么做呢?",BattleManager.actor.name)) end
#--------------------------------------------------------------------------
# ● 开始角色指令的选择
#--------------------------------------------------------------------------
alias bomb20141007_start_actor_command start_actor_command_selection
def start_actor_command_selection
bomb20141007_start_actor_command
@log_window.clear
@log_window.add_text(sprintf("%s要怎么做呢?",BattleManager.actor.name))
end
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