if (Imported.MBBS_MV) {
Game_EFS_Hero.prototype.updateScroll = function(lastScrolledX, lastScrolledY) {
var x1 = lastScrolledX;
var y1 = lastScrolledY;
var x2 = this.scrolledX();
var y2 = this.scrolledY();
var halfTileWidth = $gameMap.tileWidth()/2.0;
var halfTileHeight = $gameMap.tileHeight()/2.0;
var yGrid = this.centerY()*2;
var xGrid = this.centerX()*2;
//=============================================================================
// End of File
//=============================================================================[/pre]