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本帖最后由 1060272572 于 2018-1-26 17:20 编辑
就是宇宙背景攻击的时候变换成这个背景操作......是改数据库里面的技能命名还是什么?我看到别的非汉化版本放技能的时候有拉伸变背景的效果很好看,但是我的汉化版本的没有,技能用宇宙攻击命名也没有用
# ――技能系―――
"战士技" => ["特技发动","武器挥砍R","伤害动画","坐标复位"],
"法术" => ["魔法发动","武器挥砍R","伤害动画","坐标复位"],
"水枪" => ["特技发动","武器挥砍R","水枪发射","坐标复位"],
"投掷武器" => ["特技发动","Bow1","武器挥砍R","6","待机固定","武器投掷开始","武器投掷结束","坐标复位"],
"切入攻击" => ["特技发动","切入","攻击","坐标复位"],
"多段攻击" => ["特技发动","待机固定","死亡动画","普通攻击开始","武器挥砍R","普通攻击结束"],
"化身" => ["特技发动","anime(110,false)","化身","待机固定","120","坐标复位"],
"5回攻击" => ["特技发动","禁止崩溃","弓除外","敌前进","攻击","攻击","攻击","攻击","攻击","禁止崩溃解除","坐标复位"],
"技能派生" => ["投掷武器","多段攻击派生","斩击"],
"背景变更攻击" => ["魔法发动","武器挥砍R","背景宇宙","伤害动画","背景宇宙解除","坐标复位"],
"图片攻击" => ["魔法发动","魔法阵表示","武器挥砍R","anime(80,false)","60","摇晃大","目标动画","魔法阵消去","坐标复位"],
"转换攻击" => ["特技发动","自己和目标以外转换","se('Laser',150)",
"残像ON","敌前进","anime(35,false)","敌后退","目标动画",
"武器挥砍R","20","初始化色调","坐标复位","残像OFF"],
"空中攻击" => ["特技发动","Bow1","跳前一步","敌前进",
"待机固定","左1回旋","anime(1,false)","撞击",
"目标动画","摇晃中","强制1","纵向摇晃","20",
"跳后一步","坐标复位"], |