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[业界新闻] [NEOLITHIC]To the End抢先体验开始!

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Lv4.逐梦者

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1071
 楼主| 发表于 2024-4-21 23:05:31 | 只看该作者
20240421B
English
############Content###############
[Quest]Increased the rewards of the "Stone Turtle Research" quest.
[Item]One Time Alarm Device can now alarm nearby animals that dynamically turn into hostile. (Thanks to 渺兔's streaming.)
简体中文
##########Content#################
【任务】提高了任务【石龟研究】的奖励。
【物品】【一次性警报装置】现在会吸引周围动态变成敌意的动物实体。(感谢渺兔的直播。)
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开拓者贵宾

1072
 楼主| 发表于 2024-4-22 23:21:43 | 只看该作者
20240422
English
############Content###############
[Quests]All procedurally generated quests now reward you with some Exp.
[Fall-from-Grace Brothel]Added 5 secret rooms. A bit more areas become accessible.
[Furniture]Added a new type of very big bed.
[Shopping]Random furniture vendors and Saad in Egypt now sell this new type of bed.
[Butterfly]You can now use Butterfly Wings to fly out of the Fall-from-Grace Brothel.
[Furniture]Added a new type of sofa.
[Shopping]Random furniture vendors now sell this new type of sofa.
[NPC]All random vendors in the Commodity Market of Liu and Hottle now have their vendor types appear on their character if you turn the NPC name display on.
[Fishing]You can now try to fish in the Fall-from-Grace Brothel but there is no fish right now.
############System################
Additional functions have been added to ensure pets can get their attribution updated whenever they level up in all circumstances.
Added function support to allow procedurally generated quests to have Exp rewards.
简体中文
##########Content#################
【任务】所有的过程生成任务现在会为你提供经验值奖励。
【失宠仙院】加入了5个秘密房间。可以进入的区域略微增加。
【家具】加入了一种新的很大的床。
【购物】随机的家具商人以及在埃及的萨阿德现在会贩卖这种新的床。
【蝴蝶】你现在可以用蝴蝶之翼飞出失宠仙院。
【家具】加入了一种新的黑色的沙发
【购物】随机的家具商人现在会贩卖这种沙发。
【NPC】所有的疁城小商品市场里的随机商人和霍特尔的随机商人现在会在头顶显示他们的商人类型。(如果你打开NPC名称显示的话。)
【钓鱼】你现在可以尝试在失宠仙院的水池里钓鱼,但是目前没有鱼。
############System################
加入了额外的函数确保宠物在任何情况下升级,属性增长均会更新。
加入了对于过程生成任务提供经验值奖励的功能。
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Lv4.逐梦者

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开拓者贵宾

1073
 楼主| 发表于 2024-4-23 23:57:07 | 只看该作者
20240423
English
############Content###############
[Cooking]New Recipe: Matzah (Cook with holy water can get the blessed version.)
[Gallery of Memory]All gallery data can now have customized tags.
[Cutscene]New Cutscene: The Monk Who Fucks (It's in the Gallery of Memory. Story content is still working in progress to unlock it. However, if you own the Gallery Unlocker DLC, you shall be able to watch it already.)
[Cutscene]All cutscenes that may be NSFW are now marked as NSFW. (As the definition of NSFW varies in the world. Thus, the game is using the tightest standard. For example, even Kristin's shower scene is marked as NSFW.)
[Gallery of Memory]There is now an additional confirmation before you play an NSFW cutscene from the Gallery of Memory.
############System################
Added a new program module that shall provide the interface to make mods to add [Data Redacted] content easy. (It's currently empty. Will start to move certain things here.)
简体中文
##########Content#################
【料理】新配方:逾越节博饼(使用圣水料理可以获得受祝福的版本。)
【回忆的影集】所有的条目现在都可以自带自定义的标签。
【过场动画】新过场动画:操世之僧(现在已经出现在了回忆的影集中。用来解锁这个过场动画的剧情还在施工中。但是,拥有影集解锁DLC的玩家可以直接观看。)
【过场动画】所有可能被认为是NSFW的影片现在有了NSFW标签。(由于NSFW的定义在世界各地非常不同。所以,游戏采用最严格的标准。因此,就算是克莉斯汀的洗澡动画也被标注为了NSFW。)
【回忆的影集】从回忆的影集播放标注为NSFW的影片时,现在需要有一次额外的确认。
############System################
加入了一个新的程序模块提供一些接口从而容MOD加入【数据删除】内容更加方便。(目前是空的,将会逐渐迁移内容到里面。)
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1074
 楼主| 发表于 2024-4-24 23:09:57 | 只看该作者
20240424
English
############Content###############
[Fall-from-Grace Brothel]Added story content when you meet the manager for the first time. (There are quite a few different branches.)
[Fall-from-Grace Brothel]Depending on your choices, you may unlock an NSFW cutscene here. (The one added to the game yesterday.)
[Fall-from-Grace Brothel]Your choices will decide the initial relationship value with the manager. (Even though his relationship UI is still working in progress.)
[Wiki]Added a page about the Fall-from-Grace Brothel. It includes all the different branches of the story. https://neolithia.fandom.com/wiki/Fall-from-Glory_Brothel
[Statics]You can now check the total number of your sexual activities in the statics menu.
[Fall-from-Grace Brothel]Added room numbers outside certain rooms to make it easy to identify them.
############System################
Added a function that can quickly return how many times you have been involved in any kind of sexual experience.
To over-engineer this a bit, it can also have a filter depending on sexual experience positions/types.
简体中文
##########Content#################
【失宠仙院】加入了首次见到经理时的剧情。(包括多种发展分支。)
【失宠仙院】基于你的选择,可能解锁一个NSFW的过场动画。(昨天加入到游戏里的那个。)
【失宠仙院】你的选择将会决定你和经理的初始关系度。(尽管他的关系界面UI还在施工。)
【维基】加入了一个关于失宠仙院的页面,包含了这段故事剧情中的各种分支情况。
【统计数据】你现在可以在统计数据界面检查你经历过的性行为次数。
【失宠仙院】在部分房间外加入了房间号的信息,从而便于识别它们。
############System################
加入了一个函数,可疑快速返回所有你参与过性行为的次数。
更加工程化了这个函数,可疑进一步细分返回各个性行为的类型/体位的次数。
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1075
 楼主| 发表于 2024-4-26 00:38:31 | 只看该作者
20240425
English
############Content###############
[Fall-from-Grace Brothel]If you chose to get yourself into something sexual in yesterday's cutscene, post-sexual-experience-events shall now correctly trigger. (Such as gaining devotion from the Slaanesh faith mod.)
[Life Skill]New Life Skill: Sexual Experience.
[Life Skill]The system also tracks the sexual experience of different sexual positions. But this part is hidden. (However, their localizations have been done. So, you may find them in game files.)
[Life Skill]You can now gain experience points of the Sexual Experience via all kinds of sexual activities in the game. (Having sex with a succubus is still not advised.)
[Skill]The Charm skill may now cause the horny effect.
[Relationship]Thegpa now has an entry in the relationship UI after you meet him.
############System################
The Life Skill Menu can now hide certain life skills.
简体中文
##########Content#################
【失宠仙院】如果你选择在昨天加入的过场动画中进行某种性行为有关的活动,性行为相关的事件现在会正确触发。(比如工坊中色孽Mod产生的获得虔诚。)
【生活技能】新生活技能:性行为。
【生活技能】系统同时会追踪不同性行为部位的经验。但是,这部分目前是隐藏的。(但是,它们的本地化文本已经被完成了。所以你可以在游戏文件中找到它们。)
【生活技能】在游戏中进行各类性行为现在会提供性行为经验。(和魅魔进行这种事情依然是不推荐的。)
【技能】魅惑技能现在可能造成【性冲动】状态。
【关系】塞帕现在会在你首次遇到他之后在关系界面中出现。
############System################
生活技能窗口现在可以隐藏部分技能。
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1076
 楼主| 发表于 2024-4-27 00:20:01 | 只看该作者
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1077
 楼主| 发表于 2024-4-28 00:11:03 | 只看该作者
20240427
English
############Content###############
[Den of Pleasure]The Arena Trainer now sells Lu'en Yu.
[Item]New Item: Identity Wipe Collar
[Crime]If you have an Identity Wipe Collar in your inventory. After you successfully attack any random citizens in Liu, you can now put the collar on them and turn them into your slaves. As the collar will damage their brain functions, they will be reduced to "pets."
[Slavery]Enslaved citizens may come with 2 or 3 random life skills at around level 5.
[Wiki]Added a new page about Brainwash/Ensalve: https://neolithia.fandom.com/wiki/Brainwash/Enslave
[Item]New Item: Human Flesh (During cooking, Human Flesh functions the same way as strange meats.)
[Butchery]As we now have human pets, it's possible that someone wants to butcher them. Thus, they may do so and get human flesh.
[Shopping]The following merchants now sell Identity Wipe Collars: Random Shady Vendors in the Commodity Market of Liu, Random Shady Vendors in the Abandoned House in Egypt, and Lao Wang 'the Gentleman' in the Den of Pleasure. (And Lao Wang once again will offer a discount to female customers.)
[Den of Pleasure]The Arena Trainer now sells Book of Human Flesh.
简体中文
##########Content#################
【欢愉之巢】竞技场训练师现在会贩卖《抡语》
【物品】新物品:身份清除项圈
【犯罪行为】如果你携带有身份清除项圈。在你成功攻击疁城的随机市民后,你可以给他们戴上项圈,把他们转化为你的奴隶。因为项圈会破坏他们的大脑功能。因此他们会变成宠物。
【奴役】被你变成奴隶的随机市民会自带2到3种随机的生活技能,在5级左右。
【维基】加入了关于洗脑和奴役的维基界面:https://neolithia.fandom.com/wiki/Brainwash/Enslave
【物品】新物品:人肉 (在料理时,人肉和奇怪的肉效果一样)
【屠宰】因为现在有了人类宠物了。因此,显然会有人想要可以屠宰他们。所以,他们应该可以做出这样的邪恶选择,然后获得人肉。
【购物】以下商人现在会贩卖身份清除项圈:疁城小商品市场里随机出现的可疑的商人,埃及被废弃的房屋中随机的可疑的商人,欢愉之巢中的被称为绅士的隔壁老王。(隔壁老王会按惯例给女性主角打折。)
【欢愉之巢】竞技场训练师现在会贩卖《人类血肉之书》
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1078
 楼主| 发表于 2024-4-28 22:49:03 | 只看该作者
20240428
English
############Content###############
[Butcher]Zhao Sandao now rejects to butcher any human pet if you ask him to butcher. It will also reduce your relationship with him if you even ask. Other butchers currently do not care.
[Crime]The first time you visit Marinas, Captain Nameless will now inform you that cleaners cannot cover any crimes you commit in the Nise Federation. (If you have visited Marinas before this version, this information will not display.)
[Book]New Book: Book of Unclean Heroines Vol.1 (This is the sexual experience life skill book.)
[Shopping]The Book Store in Liu may now sell Books of Unclean Heroines Vol.1.
[Loot]Corrupted Books may now drop Books of Unclean Heroines Vol.1.
[Liu]Random citizens, random homeless people, and random monks are now using the generic post-combat options after you decide to kill them.
[Liu]You can now enslave random monks after defeating them. They will come with a generic Buddhist faith.
[Liu]You can now enslave random homeless people after defeating them. They will come with 1 or 2 life skills at about level 3. Liu's police force does not care if you do so. But, the Beggar King does.
[Cheat]The cheat nukes are no longer consumed after use.
############System################
Put all human pet tags into an array.
Made the post-battle options on random citizens more reusable.
简体中文
##########Content#################
【屠宰】赵三刀现在会拒绝屠宰人类宠物。如果你要求他屠宰的话,会降低关系度。其余的屠夫目前对此并不在意。
【犯罪活动】在你首次抵达玛丽娜斯时,无名队长现在会告诉你清洁工无法在尼斯联盟掩盖你进行的犯罪活动。(如果你在之前的版本中已经访问过玛丽娜斯了,这段剧情不会播放。)
【书籍】新书籍:『不洁』的少女之书(第一卷) (这个是性经历生活技能经验书。)
【购物】疁城的书店现在可能随机出售『不洁』的少女之书(第一卷)
【掉落物】被腐化的书籍现在可能掉落『不洁』的少女之书(第一卷)
【疁城】随机市民、随机的流浪汉和和尚们现在会在你选择杀死他们后使用通用的选项。
【疁城】你现在可以在击败随机的和尚后奴役他们。他们会有通用的佛教信仰。
【疁城】你现在可以在击败随机的流浪汉后奴役他们。他们会自带1到2个等级3左右的生活技能。疁城的公安不会介意你这么干。但是,乞丐王会。
【作弊】作弊的核弹现在不会在使用后消耗。
############System################
将所有的人类宠物的标签加入到了一个数组统一管理。
让击败随机市民后的选项更加具有复用性。
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1079
 楼主| 发表于 2024-4-29 23:51:12 | 只看该作者
20240429
English
############Content###############
[Enemy]Hentai Exhibitionists in Liu's sewer areas will now beg for their life after you defeat them. You now have additional options to spare them or enslave them (if you have Identity Wipe Collars.) instead of just killing them.
[Queensmouth]You can now enslave random scavengers. Local survivors will not be happy. They will come with recycling skills at about level 5 and 1 or 2 other life skills. 65% chance to have a generic Christian faith.
[Queensmouth]Illuminati Mercenaries will try to surrender after you defeat them. You now have additional options to spare them or enslave them (if you have Identity Wipe Collars.) instead of just killing them.
[Queensmouth]Even though friendly Illuminati Mercenaries will no longer attack you, you can now attack them.
[Enemy]You can now enslave Aten Cultists instead of killing them. They will come with a generic Atenism faith.
[Enemy]You can now enslave Aten Slavedrivers instead of killing them. They will come with a generic Atenism faith and high binding skills. (Isn't it ironic?)
[Enemy]Random bandits in Egypt will now beg for their lives after you defeat them. You now have additional options to spare them or enslave them (if you have Identity Wipe Collars.) instead of just kill them. They may follow various faiths.
[Enemy]Katan outlaws will now beg for their lives after you defeat them. You now have additional options to spare them or enslave them (if you have Identity Wipe Collars.) instead of just killing them. They may follow various faiths. Your relationship with Katan outlaws will be damaged if you do so.
[Wiki]Everything mentioned above has been updated to the game's wiki with additional details.
简体中文
##########Content#################
【敌人】疁城下水道里的变态暴露狂现在会在被你击败后求饶,除了此前将他们击杀的选项外,你现在可以选择放他们离开或者奴役他们(如果你有身份清除项圈的话)
【王后镇】你现在可以奴役随机的拾荒者。当地的幸存者会对此很不满。他们在加入时会有大约5级的回收技能和1到2个别的生活技能。65%的概率有某种基督教信仰。
【王后镇】光照派的佣兵现在会被你击败后试图投降。除了此前将他们击杀的选项外,你现在可以选择放他们离开或者奴役他们(如果你有身份清除项圈的话)
【王后镇】光照派的佣兵随着剧情发展变得不再敌对,不再主动攻击你后,你现在依然可以选择主动攻击他们。
【敌人】你现在可以奴役阿腾邪教徒而非杀死他们。他们自带阿腾信仰。
【敌人】你现在可以奴役阿腾奴隶监工而非杀死他们。他们自带阿腾信仰。他们会有较高的封印术技能。(这非常讽刺。)
【敌人】埃及的随机强盗现在会在被你击败后求饶,除了此前将他们击杀的选项外,你现在可以选择放他们离开或者奴役他们(如果你有身份清除项圈的话)他们可能有不同的信仰。
【敌人】卡坦法外狂徒们现在会在被你击败后求饶,除了此前将他们击杀的选项外,你现在可以选择放他们离开或者奴役他们(如果你有身份清除项圈的话)他们可能有不同的信仰。此举会导致卡坦法外狂徒们和你的关系降低。
【维基】上述所有内容均已更新到游戏的维基,并且有额外的细节。
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1080
 楼主| 发表于 2024-4-30 23:23:04 | 只看该作者
20240430
English
############Content###############
[Loot]Aten Slavedrivers may now drop Identity Wipe Collars.
[Loot]Katan Outlaws may now drop Identity Wipe Collars.
[Loot]Crazed Foremen may now drop Identity Wipe Collars.  
[Enemy]You can now spare or enslave Bandit Berserkers after defeating them instead of killing them, they will be knocked unconscious after a battle. (They may follow various blood god faiths. Your relationship with Katan outlaws will be damaged if you enslave them.)
[Enemy]You can now spare or enslave Crazed Workers after defeating them instead of killing them, they will be knocked unconscious after a battle. (They have some levels of blunt weapon proficiency. Low sanity.)
[Enemy]You can now spare or enslave Senior Crazed Workers after defeating them instead of killing them, they will be knocked unconscious after a battle. (They have slightly better attributions than Crazed Workers. Low sanity.)
[Enemy]You can now spare or enslave Crazed Foremen after defeating them instead of killing them, they will be knocked unconscious after a battle. (They have slightly better attributions than Senior Crazed Workers. Low sanity.)
[Enemy]You can now spare or enslave Crazed Survivors after defeating them instead of killing them, they will be knocked unconscious after a battle. (Low sanity.)
[Enemy]All those enemies that got knocked unconscious will regain their consciousness after a while and remain hostile towards you.
[Wiki]Everything mentioned above has been updated to the game's wiki with additional details.
[UI]A character's face image's hue shall now match with their combat image's hue in the group menu.
###########Debug##################
Fixed an issue that the hue of the face images of senior crazed workers does not match the hue of their combat images.
简体中文
##########Content#################
【掉落物】阿腾奴隶监工现在可能掉落身份清除项圈。
【掉落物】卡坦法外狂徒现在可能掉落身份清除项圈。
【掉落物】发狂的工头现在可能掉落身份清除项圈。
【敌人】你现在可以在击败强盗狂战士后选择不杀他们或者奴役他们。他们在战斗后会陷入昏迷,而不是直接被你杀死。(他们可能有不同的血神信仰。奴役他们会导致卡坦法外狂徒们和你的关系降低。)
【敌人】你现在可以在击败发狂的工人后选择不杀他们或者奴役他们。他们在战斗后会陷入昏迷,而不是直接被你杀死。(他们具有一定等级的钝器武器熟练度。San值较低。)
【敌人】你现在可以在击败高级发狂的工人后选择不杀他们或者奴役他们。他们在战斗后会陷入昏迷,而不是直接被你杀死。(他们比普通的发狂的工人属性略高。San值较低。)
【敌人】你现在可以在击败发狂的工头后选择不杀他们或者奴役他们。他们在战斗后会陷入昏迷,而不是直接被你杀死。(他们比高级发狂的工人属性略高。San值较低。)
【敌人】你现在可以在击败发狂的幸存者后选择不杀他们或者奴役他们。他们在战斗后会陷入昏迷,而不是直接被你杀死。(San值较低。)
【敌人】战斗后陷入昏迷的上述敌人,会在一段时间后恢复并继续保持对你敌对的态度。
【维基】上述所有内容均已更新到游戏的维基,并且有额外的细节。
【UI】在队伍界面中一个角色的脸图色调现在会符合这个角色的战斗图色调。
###########Debug##################
修复了高级发狂的工人的脸图色调不符合他们的战斗图色调的Bug。
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