20210611
English
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Changed quite a lot of English localization text base on moonrune's feedback.
Added the boombox music player. (Basically a porting and improved version from SAPC++ with a lot of bug fixes. It's likely you can use it to play musics or other audios in a nightcore/anti-nightcore style)
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Added new window size 960x720 (*1.5) (Thanks to moonrune's feedback)
Changed the minimap's on/off swith to F8, previously it's shift. (Thanks to moonrune's feedback)
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Fixed a few name display bugs in tutorial
Fixed a visual glitch when using PgUp and PgDn in the equipment window. (Thanks to moonrune's feedback)
简体中文
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基于moonrune提供的建议大幅修改了一些英语的本地化文本
加入了音乐播放器。(一个从石器时代2移植过来的强化版本,修复了一大堆BUG。理论上你可以用它把任何音频文件以NIGHTCORE或ANTINIGHTCORE的形式播放)
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加入了新的窗口大小 960x720(x1.5) (感谢moonrune提供的反馈)
将小地图的开关改为了F8,此前是shift。(感谢moonrune提供的反馈)
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修复了几处教程中的名字显示错误
修复了在装备界面使用pgUP 和 pgDN 按键时会(感谢moonrune提供的反馈)
等等,那边的同学把板砖先放下,我顺便还支持桑德斯。:)
当我说我并不反感LGBT人士的时候,有人说我是极左派。
当我说我喜欢川普同学的“永不放弃”演讲时,有人又说我是右派。
实际上,我只是喜欢所有那些对人生充满激情,希望改善社会,并且愿意站出来表达自己的人,他们用最诚实地方式直白地表达着自己的观点,可能有些激进。但是,我依然认为这好过那些为了选票只会说大家想听的话的政治机器人。作为一个独立游戏开发者,我自然也更喜欢那些“独立”的总统候选人。
我并不是非常关心美国政治,我也不在意你是左是右,我相信的是一个"live and let live“的充满包容的社会。
20210613
English
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Added more content to the True Detective side story. It's now coming across the content of the Unfinished Building. (It shall also explain why "Dean" was there during the tutorial.)
The blueprint of the Old Detective's Magnifier can be acquired. (You can use a 3D printer to make more Old Detective's Magnifiers)
Glass materials are now sold in the 3D printing store in Liu.
The boombox is now also an in-game item. It can be used to change the background music of the game at any time. (Sold in Dragon's Treasure, Bazaar, and Bob's Grocery.)
It can also be melted into scraps.
Redo the equipment window, fix the alignment issue of the selection box. (Meanwhile, I'm 99.999% sure that Leonardo da Vinci will not sue me for using his artwork. -_-)
简体中文
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开放了一段《真探》支线故事的后续剧情。和未完之建筑的剧情发生了一些交互。(这段剧情也会顺便解释为什么“迪恩”会在教程中出现在那里。)
老探长的放大镜的设计图现在可以被获取。随后可以在任何一台3D打印机上制作更多的这类放大镜。
疁城的3D打印店现在开始出售玻璃这种原料。
音乐播放器现在也是一种游戏内的物品,可以在任何时候改变游戏的背景音乐。(在龍之宝库,巴扎,以及鲍勃的杂货店贩卖。)
同时,它也能被熔化为废料。
重做了装备界面,修复了光标对齐问题。(同时,我有99.999%的把握,列奥纳多·达·芬奇不会因为我用了他的人体示意图而爬起来告我。 -_-)
20210614
English
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Installed public toilet doors in Queensmouth Police Station.
Installed public toilet doors in the People's Hospital of Liu.
The restroom in the People's Hospital of Liu is now a secret room.
简体中文
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在王后镇警局的厕所加入了公厕的门。
在疁城的人民医院的厕所里安装了公厕的门。
疁城的人民医院的厕所现在是一个隐藏的房间。
It's short. Yes.
So, here's some bonus about a character I'm working on.
It seems I will lift the nudity and sexual content limitation of the game for her.
However, that's just what makes the world whole which will otherwise feel incomplete.
After all, in a world that soon comes to an end. Some may struggle in the path of Apollonian while others may prefer to just enjoy the last moment of what Dionysian offers.
20210615
English
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New Steam hidden achievement: The 17th Anniversary (It's likely only the closed beta will get this achievement legitly.)
New item: Befuddled Life & Dead Dream (a drink sold in "This is a bar". It's a way to reset attribution points.)
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Sealed all the achievement trigger code into a function that will serve as a media in case we will have achievement in any other platform than Steam in the future.
The game now holds a list of Steam achievement ids.
Added a function to quickly reset all achievements. It can be used in the console by using *eval* command. However, as it is quite dangerous for common players. Thus, no direct console cheat code for this.
The state distribution screen has been rewritten. It's cleaner and can use the keyboard to complete all the operations.
It will also try to darken whatever it's in the background when it's triggered.
Equipment can now make base states into negative numbers so that they may suppress the additional points allocated into a certain state to a minimum of 1.
简体中文
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新的STEAM隐藏成就:17周年纪念成就 (预计只有内测人员可以使用正常手段获得这个成就。)
新物品:醉生梦死(在“这是间酒吧”贩卖的饮料,可以用于洗点。 “初六日,惊蛰。每年这个时候,都会有一个人来找我喝酒……”——《东邪西毒》)
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将成就的触发代码全部丢进了一个中间函数,以便在以后如果在其它平台发布并接入另一种成就系统的情况下可以非常方便地切换。
游戏现在在本地有一个Steam的成就清案。
加入了一个函数可以快速重置所有已经触发的成就。可以在控制台使用*eval*指令触发。但是,由于相对于普通的玩家而言相对较为危险。所以没有被做成控制台作弊码。
加点界面重置,更加干净,并且可以全程键盘完成操作。
同时,现在它会尝试在其被召唤时将背景变暗。
装备现在可能导致基础属性的计算值为负,从而需要对特定属性进行更多的属性点分配才会使该属性的值大于1.
20210616
English
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New item: Booby Trap. (It's sold in the Bazaar)
It provides some very interesting strategic choices about how to solve certain situations in the game. For example, you no longer need to engage enemies into direct battle to clean an area in a certain mission.
It kills almost any common entities in the game that step onto it. The effect takes place directly on the map. (However, almost no effect to certain Boss or non-corporeal entities. Ghost will not even trigger it.)
You can also use it on citizens, cars, kittens, and many other NPCs in the game. (>_<)
Added 2 free booby traps in the Safehouse.
Added 1 free booby trap in the Janitor's Room (Liu)
Reduced the number of pistol bullets can be found in the daily supplies.
Added booby trap as a possible item that can be found in the daily supplies.
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Procedurally generated new NPCs from base templates shall now always use a deep copy of the template to avoid pollute the original data during the gameplay. (May have a very slight impact on game performance. Let me know if it's not slight.)
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Fixed an issue that footprints in Siberia sometimes do not disappear especially when you are using a scroll of speed.
Fixed an anomaly that the daily supplies have a ridiculous amount of defibrillators. It has been Secured, Contained, and Protected...oh, wait...
简体中文
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新物品:诡雷(在巴扎贩卖)
该物品可以提供一些有趣的用于解决游戏内特定情况的战略性选择。比如:你在某个任务里可以用这东西达成完全不和任何敌人发生直接战斗的情况下清空某个区域。
基本上它能炸死大部分游戏中的常见生物。(但是对BOSS类和无形体实体基本无效。幽灵类实体甚至都不会触发它。)
你还能对普通市民,车辆,猫猫,以及很多其它的NPC使用这东西。(>_<)
在安全屋里加入了两个免费的诡雷。
疁城的清洁工的房间里加入了1个免费的诡雷。
降低了每日补给箱中可能出现的手枪子弹数量。
将诡雷加入到了每日补给箱中可能发现的物品中。
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过程生成的NPC现在都会使用原模板的一个深度拷贝作为基础进行生成,从而避免了对原有数据的污染可能。(会有极度轻微的对游戏运行效率的影响。如果并不是非常轻微的话,请作为BUG告诉我。)
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修复了在西伯利亚行走时脚印有时不消失的BUG,特别是在使用速度卷轴的情况下。
修复了每日补给箱里有统计学上异常数量的急救电击器。该异常现在已经被控制,收容,保护了...等等,这个好像是隔壁的剧本...
20210618
English
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Added new skill: Vicious Bite (A pet skill can be learned in all generic pet store. Cause bleeding)
Reduced the MP cost for "Spirit of Mirror" skill (415 >>> 185)
Reduced the MP cost for "Berserk Attack" skill (175 >>> 155)
Increased the base damage of "Fireball" (100 >>> 110)
"Silence" skill now has a skill price so that it can be added into "skill shop" in the future or in a mod.
"Shade Touch" skill now has a skill price so that it can be added into "skill shop" in the future or in a mod.
Added "Citizen" tag on monks. Thus, they can now be killed by the booby traps.
"The man who drinks tea" can also be blown up by the booby traps. But, he can recover very quickly.
Added a new casting animation repalcing the old one for "Heal", "Cleansing", "Resurrect" skill
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Slightly improved the mouse control over the "skill shop" window.
简体中文
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新增技能: 凶残之咬 (宠物技能,可以在普通的宠物店获得。附带流血效果)
降低了镜之精灵技能的气力消耗。(从415降低到了185)
狂战士攻击技能气力消耗降低。(从175降低到155)
火球术基础伤害提高。(从100增加到了110)
安静技能现在有了一个技能价格,可以在以后或MOD中被加入到技能商店中。
暗影之触技能现在有了一个技能价格,可以在以后或MOD中被加入到技能商店中。
给随机生成的和尚们加入了“普通市民”的标签,于是他们现在可以被诡雷炸死了。
饮茶大叔现在也会被诡雷炸,但是他会很快恢复。
加入了一个新的施法动画替代之前的“治疗”,“净化”,“复活”的施法动画。
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略微提高了各种技能商店界面上的鼠标使用效果。