a=t.flatten
x=457
for i in 0...a.size
$game_screen.pictures[i+1].show("头像#{a}", 0,x, 550, 100, 100, 255, 0)
x-=87
end
#-------敌人头像---------------------------------------------------------------
# if $game_switches[18] == true
e = Marshal::load(Marshal.dump(enermy_selected_troops))
b=e.flatten
x=544
for j in 0...b.size
$game_screen.pictures[j+1].show("头像#{b[j]}", 0,x, 550, 100, 100, 255, 0)
x+=87
end[/pre]