Game_Map.prototype.setupParallax = function() { this._parallaxName = $dataMap.parallaxName || ''; this._parallaxZero = ImageManager.isZeroParallax(this._parallaxName); this._parallaxLoopX = $dataMap.parallaxLoopX; this._parallaxLoopY = $dataMap.parallaxLoopY; this._parallaxSx = $dataMap.parallaxSx; // 感觉可以修改这一行和下一行,比如来个除以4啥的。 this._parallaxSy = $dataMap.parallaxSy; // 这段代码位于rpg_objects.js this._parallaxX = 0; this._parallaxY = 0; };
Game_Map.prototype.setupParallax = function() {
this._parallaxName = $dataMap.parallaxName || '';
this._parallaxZero = ImageManager.isZeroParallax(this._parallaxName);
this._parallaxLoopX = $dataMap.parallaxLoopX;
this._parallaxLoopY = $dataMap.parallaxLoopY;
this._parallaxSx = $dataMap.parallaxSx; // 感觉可以修改这一行和下一行,比如来个除以4啥的。
this._parallaxSy = $dataMap.parallaxSy; // 这段代码位于rpg_objects.js
this._parallaxX = 0;
this._parallaxY = 0;
};
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