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Lv1.梦旅人
- 梦石
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- 星屑
- 50
- 在线时间
- 27 小时
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- 2008-2-13
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- 1740
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插入以下脚本,即可
- #==============================================================================
- # ■ Game_Party
- #------------------------------------------------------------------------------
- # 处理同伴的类。包含金钱以及物品的信息。本类的实例
- # 请参考 $game_party。
- #==============================================================================
- class Game_Party
- #--------------------------------------------------------------------------
- # ● 加入同伴
- # actor_id : 角色 ID
- #--------------------------------------------------------------------------
- def add_actor(actor_id)
- # 获取角色
- actor = $game_actors[actor_id]
- # 同伴人数未满 5 人、本角色不在队伍中的情况下
- if @actors.size < 5 and not @actors.include?(actor)
- # 添加角色
- @actors.push(actor)
- # 还原主角
- $game_player.refresh
- end
- end
- end
-
-
-
- #==============================================================================
- # ■ Window_MenuStatus
- #------------------------------------------------------------------------------
- # 显示菜单画面和同伴状态的窗口。
- #==============================================================================
- class Window_MenuStatus
- #--------------------------------------------------------------------------
- # ● 刷新
- #--------------------------------------------------------------------------
- def refresh
- self.contents.clear
- @item_max = $game_party.actors.size
- for i in 0...$game_party.actors.size
- x = 64
- y = i * 86
- actor = $game_party.actors[i]
- draw_actor_graphic(actor, x - 40, y + 70)
- draw_actor_name(actor, x, y)
- draw_actor_class(actor, x + 144, y)
- draw_actor_level(actor, x, y + 24)
- draw_actor_state(actor, x + 90, y + 24)
- draw_actor_exp(actor, x, y + 48)
- draw_actor_hp(actor, x + 236, y + 24)
- draw_actor_sp(actor, x + 236, y + 48)
- end
- end
- #--------------------------------------------------------------------------
- # ● 刷新光标矩形
- #--------------------------------------------------------------------------
- def update_cursor_rect
- if @index < 0
- self.cursor_rect.empty
- else
- self.cursor_rect.set(0, @index * 86, self.width - 32, 76)
- end
- end
- end
-
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