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Lv1.梦旅人 冰王子
- 梦石
- 0
- 星屑
- 50
- 在线时间
- 34 小时
- 注册时间
- 2008-1-27
- 帖子
- 1875
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- class Window_Skill < Window_Selectable
- def draw_item(index)
- skill = @data[index]
- if @actor.skill_can_use?(skill.id)
- self.contents.font.color = normal_color
- else
- self.contents.font.color = disabled_color
- end
- x = 4
- y = index * 32
- rect = Rect.new(x, y, self.width / @column_max - 32, 32)
- self.contents.fill_rect(rect, Color.new(0, 0, 0, 0))
- bitmap = RPG::Cache.icon(skill.icon_name)
- opacity = self.contents.font.color == normal_color ? 255 : 128
- self.contents.blt(x, y + 4, bitmap, Rect.new(0, 0, 24, 24), opacity)
- #-修正-----
- @actor.skill_level[skill.id] = 0 if @actor.skill_level[skill.id] == nil
- name_level = skill.name + "(Lv" + @actor.skill_level[skill.id].to_s + ")"
- self.contents.draw_text(x + 28, y, 204, 32, name_level, 0)
- @actor.skill_sp_cost[skill.id] = skill.sp_cost if @actor.skill_sp_cost[skill.id] == nil
- self.contents.draw_text(x + 232, y, 48, 32, @actor.skill_sp_cost[skill.id].to_s, 2)
- #----------
- end
- end
复制代码 系统信息:本贴由楼主认可为正确答案,66RPG感谢您的热情解答~ |
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