bitmap = RPG::Cache.icon(item.icon_name) self.contents.blt(24, 32, bitmap, Rect.new(0, 0, 48, 48))#物品 bitmap = RPG::Cache.icon(weapon.icon_name) self.contents.blt(24, 32, bitmap, Rect.new(0, 0, 48, 48))#武器 bitmap = RPG::Cache.icon(armor.icon_name) self.contents.blt(24, 32, bitmap, Rect.new(0, 0, 48, 48))#防具 复制在相应的每一个地方。。价格的上方 |
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