非常感谢两位大大帮助,我已经找到解决方法了
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$game_temp.player_transferring = true #是否开启转换效果 $game_temp.player_new_map_id = 50 #目标地图ID $game_temp.player_new_x=10 #指定X坐标 $game_temp.player_new_y=10 #指定Y坐标 $game_temp.player_new_direction = 1 #朝向 Graphics.freeze $game_temp.transition_processing = true #过渡处理中标志 $game_temp.transition_name = "" #过渡的文件名,不用的话就留空。 |
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