赞 | 669 |
VIP | 62 |
好人卡 | 144 |
积分 | 334 |
经验 | 110435 |
最后登录 | 2024-11-1 |
在线时间 | 5108 小时 |
Lv5.捕梦者
- 梦石
- 0
- 星屑
- 33442
- 在线时间
- 5108 小时
- 注册时间
- 2012-11-19
- 帖子
- 4878
|
不用触发,插入下面这段,把角色名行走图名和战斗图名取好,改变武器时自动改变行走图和战斗图- #==============================================================================
- # 角色行走图和战斗图命名:角色名_武器名
- # 如果是没有装备武器的行走图,直接命名为角色名
- #==============================================================================
- class Game_Actor < Game_Battler
- #--------------------------------------------------------------------------
- def equip(equip_type, id)
- case equip_type
- when 0 # 武器
- if id == 0 or $game_party.weapon_number(id) > 0
- $game_party.gain_weapon(@weapon_id, 1)
- @weapon_id = id
- $game_party.lose_weapon(id, 1)
- end
- when 1 # 盾
- if id == 0 or $game_party.armor_number(id) > 0
- update_auto_state($data_armors[@armor1_id], $data_armors[id])
- $game_party.gain_armor(@armor1_id, 1)
- @armor1_id = id
- $game_party.lose_armor(id, 1)
- end
- when 2 # 头
- if id == 0 or $game_party.armor_number(id) > 0
- update_auto_state($data_armors[@armor2_id], $data_armors[id])
- $game_party.gain_armor(@armor2_id, 1)
- @armor2_id = id
- $game_party.lose_armor(id, 1)
- end
- when 3 # 身体
- if id == 0 or $game_party.armor_number(id) > 0
- update_auto_state($data_armors[@armor3_id], $data_armors[id])
- $game_party.gain_armor(@armor3_id, 1)
- @armor3_id = id
- $game_party.lose_armor(id, 1)
- end
- when 4 # 装饰品
- if id == 0 or $game_party.armor_number(id) > 0
- update_auto_state($data_armors[@armor4_id], $data_armors[id])
- $game_party.gain_armor(@armor4_id, 1)
- @armor4_id = id
- $game_party.lose_armor(id, 1)
- end
- end
- name = @weapon_id != 0 ? @name+"_" +$data_weapons[@weapon_id].name : @name
- set_graphic(name, @character_hue, name, @battler_hue)
- end
- end
- #==============================================================================
复制代码 |
评分
-
查看全部评分
|