class Scene_Map
alias gold_yz_main main
def main
@goldyz_window = Window_goldyz.new
@goldyz_window.x = -35
@goldyz_window.y = 416
@goldyz_window.opacity = 50
gold_yz_main
@goldyz_window.dispose
end
#--------------------------------------------------------------------------
# ● 刷新画面
#--------------------------------------------------------------------------
alias gold_yz_update update
def update
gold_yz_update
@goldyz_window.visible = true
@goldyz_window.refresh if @goldyz_window.judge
end
end