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COMMON_EVENT_COMMANDS ={
# :command => ["Display Name", EnableSwitch, ShowSwitch, Event ID],
:event_1 => [ "队伍管理", 0, 0 , 98], 召唤第98号公共事件
:event_2 => [ "职业", 0, 0, 12],
:event_3 => [ "兑换商店", 0, 0, 4],
:event_4 => [ "奖池系统", 0, 0, 7],
:event_5 => [ "天赋", 0, 0, 52],
:event_6 => [ "技能库", 0, 0, 46],
:event_7 => [ "宠物系统", 0, 57, 114],
:event_8 => [ "合成与分解", 0, 3, 1],
:event_9 => [ "装备改造", 0, 4, 3],
:event_10 => [ "新手教程", 0, 0, 138],
:event_11 => [ "CG与图鉴", 0, 0, 31],
:event_12 => [ "副本", 0, 0, 59],
:event_13 => [ "打谱尼", 0, 5, 9],
:event_15 => [ "按钮器游戏", 0, 0 , 112],
:event_18 => [ "存档", 0, 0, 116],
:event_19 => [ "作弊模式", 0, 0, 2],
:event_14 => [ "灵基系统", 0, 0, 142],
:debug => [ "Debug", 0, 0, :command_debug],
:gogototori => ["Synthesis", 0, 0, :command_totori],
:grathnode => [ "Grathnode", 0, 0, :command_install],
} # Do not remove this.
:event_1 => [ "队伍管理", 0, 0 , 98],我给你解释过了,:event_1 =>这个会不会触发是看上面的 COMMANDS =[里面有没有写:event_1,。 |
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