if @actor.weapon_id == 0
element = "无"
else
if $data_weapons[@actor.weapon_id].element_set[0] == nil
element = "无"
else
element_set = $data_weapons[@actor.weapon_id].element_set
for i in 0...element_set.size
break if element_set > 8
element += $data_system.elements[element_set] + " "
end
end
end
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