# alt + E 物品菜单
if Kboard.keyb($R_Key_ALT) == 1 and Kboard.keyb($R_Key_E) == 1 and $anzhu == nil
$scene = Scene_Item.new
end
# alt + R宠物菜单
if Kboard.keyb($R_Key_ALT) == 1 and Kboard.keyb($R_Key_R) == 1 and $anzhu == nil
$scene = Scene_Baby.new
end
# alt + A装备菜单
if Kboard.keyb($R_Key_ALT) == 1 and Kboard.keyb($R_Key_A) == 1 and $anzhu == nil
$scene = Scene_Equip.new
end
# alt + E 物品菜单
if Kboard.keyb($R_Key_ALT) == 1 and Kboard.keyb($R_Key_E) == 1 and $anzhu == nil
$scene = Scene_Item.new
end
# alt + R宠物菜单
if Kboard.keyb($R_Key_ALT) == 1 and Kboard.keyb($R_Key_R) == 1 and $anzhu == nil
$scene = Scene_Baby.new
end
# alt + A装备菜单
if Kboard.keyb($R_Key_ALT) == 1 and Kboard.keyb($R_Key_A) == 1 and $anzhu == nil
$scene = Scene_Equip.new
end