XP用,未测试
class Game_Party def increase_steps @steps = [@steps + 1, 9999999].min @actors.each do |actor| if actor.hp > 0 actor.hp -= 1 $game_system.se_play($data_system.actor_collapse_se) if actor.hp == 0 $game_temp.gameover = self.all_dead? end end end end
class Game_Party
def increase_steps
@steps = [@steps + 1, 9999999].min
@actors.each do |actor|
if actor.hp > 0
actor.hp -= 1
$game_system.se_play($data_system.actor_collapse_se) if actor.hp == 0
$game_temp.gameover = self.all_dead?
end
end
end
end
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