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Lv2.观梦者
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给你一个我的技能的样本吧
<whole action>
eval: if (target.isEnemy()) $gameTemp._deadAnimation = 1
motion spell: user
animation wait: 10
BATTLEBACK 3 ADD: battlebacks2, Blast
BATTLEBACK 3 FADE IN, 30
IMMORTAL: targets, true
ACTION ANIMATION: targets
animation wait: 8
action effect
animation wait: 10
action effect
animation wait: 10
action effect
animation wait: 10
action effect
animation wait: 10
action effect
animation wait: 10
action effect
animation wait: 10
action effect
animation wait: 10
action effect
animation wait: 20
BATTLEBACK 3 FADE OUT, 20
IMMORTAL: targets, false
</whole action> |
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