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本帖最后由 白嫩白嫩的 于 2019-6-12 19:22 编辑
用yep的动作插件可以实现,也是在技能备注那里写打开公共事件,然后再开始技能设置
Yanfly Engine Plugins - Battle Engine Extension - Action Sequence Pack 1
// YEP_X_ActSeqPack1.js
plugindesc v1.12 (Requires YEP_BattleEngineCore.js) Basic functions are
* added to the Battle Engine Core's action sequences.
COMMON EVENT: X
*- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
* Plays common event X at that point in the action sequence. Nothing else
* will continue until the common event is finished (unless it is a forced
* action, in which case, it will wait until the action is complete first).
*- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
* Usage Example: common event: 1
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