$game_system.bgm_play($data_system.title_bgm)
case rand(2)
when 0
Audio.bgm_play("Audio/BGM/063-Slow06", 80, 100)
when 1
Audio.bgm_play("Audio/BGM/064-Slow07", 80, 100)
end
以下引用神秘飞天猪于2009-5-27 12:34:18的发言:
恩 了解了,呵呵 不知道case后面还可以跟随机数,
a = rand(2)
case a
……
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