if @character.name == "敌人1"
#是敌人1的情况下,显示敌人1的HP
if @hp != $game_variables[501] or
@maxhp != $game_variables[476]
@hp = $game_variables[501]
@maxhp = $game_variables[476]
hp = HPSP血条长度/($game_variables[476].to_f/$game_variables[501].to_f)
@sprite.bitmap.clear
@sprite.bitmap.fill_rect(100,100, hp, 2, Color.new(255, 0, 51))
end
end
end
end 版务信息:本贴由楼主自主结贴~