本帖最后由 alexncf125 于 2020-9-7 23:27 编辑
#怕鼠的猫 #RMVA上显示1号变量的窗口,自动更新。 class Mywin < Window_Gold def refresh self.opacity = 0 contents.clear #显示1号变量 draw_currency_value($game_variables[1], '<=v[1] ', 4, 0, contents.width - 8) if $game_switches[1] end def update refresh end end ##################################### class Scene_Map def create_location_window @map_name_window = Window_MapName.new @mywindow=Mywin.new @mywindow.x = 123 @mywindow.y = 321 end end ####################################### #完事
#怕鼠的猫
#RMVA上显示1号变量的窗口,自动更新。
class Mywin < Window_Gold
def refresh
self.opacity = 0
contents.clear
#显示1号变量
draw_currency_value($game_variables[1], '<=v[1] ', 4, 0, contents.width - 8) if $game_switches[1]
end
def update
refresh
end
end
#####################################
class Scene_Map
def create_location_window
@map_name_window = Window_MapName.new
@mywindow=Mywin.new
@mywindow.x = 123
@mywindow.y = 321
end
end
#######################################
#完事
|