#==============================================================================
# ■ Game_Player
#==============================================================================
class Game_Player
#--------------------------------------------------------------------------
# ● フレーム更新
#--------------------------------------------------------------------------
alias old_update update
def update
unless moving? or $game_system.map_interpreter.running? or
@move_route_forcing or $game_temp.message_window_showing
$game_variables[150]=$game_actors[$game_variables[1]+ 2].exp
if $game_switches[12] == true
# 速度変更
@move_speed = $game_variables[150]-$game_variables[56]
#@move_speed *= $game_variables[56]
else
@move_speed = $game_variables[150]
end
end
old_update
end
end