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Lv1.梦旅人
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其实我觉得可以用Mono尝试一下,再做一个ruby解析器作用实在有限。目前rm项目组(可能是市场部门,具体职位不清楚)正在跟人合作xbox的移植工具,肯定是基于c#的,是不是Mono还不清楚,我也跟他们谈了我为什么用Lua,面对移动游戏市场广阔的前景,估计他们也会想改变现状。
下面是邮件,我英语不好,别笑话。
2012/9/15 RPGMaker Projects
Yes, I just talked to a friend of mine about it and I was told that LUA is very popular with Game Industry? If so that's a great choice because of the easy language. :D
On Sat, Sep 15, 2012 at 8:13 AM, Ye Xing wrote:
C# is a good language, but I'm not familiar with Mono, so I didn't choice C#. On the other hand, Lua is small and fast, easy to learn. At the same time, it can be modified "ruby look", so the RPG Maker users should easy to use it.
2012/9/15 RPGMaker Projects
Hi XingYe,
I'm just wondering, why not C# for the language?
Cheers! |
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