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[未授权] 《月夜に响くノクターン.Rebirth》汉化版发布了>_<

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Lv1.梦旅人

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2011-6-10
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111
发表于 2011-12-26 18:03:27 | 只看该作者
這個遊戲必須支持啊
等漢化等超久的
終於出了>_<
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Lv1.梦旅人

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发表于 2011-12-26 21:25:25 | 只看该作者
kusowei 发表于 2011-12-25 21:28
安裝了字型
也去控制台調成顯示(原本是灰色的 代表隱藏)
甚至直接用字型開啟遊戲的exe檔

同樣情況
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Lv1.梦旅人

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发表于 2011-12-27 16:37:54 | 只看该作者
超赞的一个游戏,多谢
欢迎光临吞食天地大同盟http://www.twkunion.com/
《游戏制作军工厂》QQ群:41792464
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Lv1.梦旅人

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发表于 2011-12-27 23:02:43 | 只看该作者
求助。。。遇到BUG了。。



yo1986于2011-12-27 23:13补充以下内容:
■バトルステータスウィンドウの102行目
undefined method `*' for nil:NilClass

◆シーン
#<Scene_Battle:0xb489668 @at_dusk=0, @c_actor=nil, @turn_count=0, @t_break=nil, @a_battlers=[#<Game_Actor:0xb288830 @guard=false, @d_y=-40, @armor2_id=40, @clash_wait=0, @level=23, @d_element=6, @fever=0, @div=4, @motion=[3, 5, 0, true], @base_vital=45, @mp=89, @all_skills=[76, 81, 86, 96, 311, 319, 321, 340, 401, 406], @st_acc=0, @white_flash=false, @weapon1_id=52, @sy=-0.0, @damage_pop=[], @m_position=[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], @hp=9, @fly=0, @z=0, @agi=81, @state_animation_id=0, @atp=50, @master=26550, @animation_table={#<Game_Actor:0xb288830 ...>=>[{#<Game_Actor:0xb288830 ...>=>[[11, 1], [-1, 1]]}], "Skill"=>[]}, @hidden=false, @character_name="", @g_height=72, @battler_hue=0, @states_turn={}, @second_action=false, @base_skill=73, @y=-40, @men=100, @charge={336=>4634, 321=>0, 316=>0, 96=>0, 86=>0, 81=>0, 76=>0}, @at=20925, @status_view=false, @ghost="", @armor3_id=51, @str=39, @skills=[319, 321, 340, 96, 86, 81, 76], @skill_no=[-1, []], @name="露娜", @acceleration=100, @mmp=89, @blink=false, @d_x=220, @armor1_id=23, @sz=0, @d_count=[0, 18, 0], @extend=false, @actor_id=2, @battler_class="A002-Luna_L", @guard_point=0, @mirror=false, @critical=false, @immortal=false, @character_hue=0, @int=60, @stp=0, @mhp=101, @damage={#<Game_Actor:0xb288830 ...>=>[[144, 3, 1], [57, 4, 1]]}, @states=[], @sx=0.0, @class_id=7, @b_action=[#<Game_BattleAction:0xb17d578 @sidewinder=0, @animation1_id=0, @forcing=1, @target_index=nil, @group_center=false, @target_battlers=[#<Game_Actor:0xb288830 ...>], @counter=false, @wait=0, @action_name="拼命", @kind=1, @element=[1, 8, 11], @phase=1, @royal=false, @animation2_id=477, @damage_timing=[[[6, [#<Game_Actor:0xb288830 ...>]], [5, [#<Game_Actor:0xb288830 ...>]]]], @id=675, @animation3_id=[]>], @armor4_id=65, @command_index=[4, 2, 2], @damage_table={"Skill"=>[]}, @guest=false, @st=0, @dex=54, @familiar=false, @animations=[], @p_skills=[406, 401], @battler_name="A002-Luna_L", @g_width=48, @base_mental=73, @opacity=255, @skill_states=[[90, 2, 166, 132, 0, 0], [89, 4, 125, 42, 0, 0]], @exp=107227, @items=[], @weapon2_id=0, @vit=47, @base_speed=65, @x=220>], @active_battler=#<Game_Actor:0xb288830 @guard=false, @d_y=-40, @armor2_id=40, @clash_wait=0, @level=23, @d_element=6, @fever=0, @div=4, @motion=[3, 5, 0, true], @base_vital=45, @mp=89, @all_skills=[76, 81, 86, 96, 311, 319, 321, 340, 401, 406], @st_acc=0, @white_flash=false, @weapon1_id=52, @sy=-0.0, @damage_pop=[], @m_position=[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], @hp=9, @fly=0, @z=0, @agi=81, @state_animation_id=0, @atp=50, @master=26550, @animation_table={#<Game_Actor:0xb288830 ...>=>[{#<Game_Actor:0xb288830 ...>=>[[11, 1], [-1, 1]]}], "Skill"=>[]}, @hidden=false, @character_name="", @g_height=72, @battler_hue=0, @states_turn={}, @second_action=false, @base_skill=73, @y=-40, @men=100, @charge={336=>4634, 321=>0, 316=>0, 96=>0, 86=>0, 81=>0, 76=>0}, @at=20925, @status_view=false, @ghost="", @armor3_id=51, @str=39, @skills=[319, 321, 340, 96, 86, 81, 76], @skill_no=[-1, []], @name="露娜", @acceleration=100, @mmp=89, @blink=false, @d_x=220, @armor1_id=23, @sz=0, @d_count=[0, 18, 0], @extend=false, @actor_id=2, @battler_class="A002-Luna_L", @guard_point=0, @mirror=false, @critical=false, @immortal=false, @character_hue=0, @int=60, @stp=0, @mhp=101, @damage={#<Game_Actor:0xb288830 ...>=>[[144, 3, 1], [57, 4, 1]]}, @states=[], @sx=0.0, @class_id=7, @b_action=[#<Game_BattleAction:0xb17d578 @sidewinder=0, @animation1_id=0, @forcing=1, @target_index=nil, @group_center=false, @target_battlers=[#<Game_Actor:0xb288830 ...>], @counter=false, @wait=0, @action_name="拼命", @kind=1, @element=[1, 8, 11], @phase=1, @royal=false, @animation2_id=477, @damage_timing=[[[6, [#<Game_Actor:0xb288830 ...>]], [5, [#<Game_Actor:0xb288830 ...>]]]], @id=675, @animation3_id=[]>], @armor4_id=65, @command_index=[4, 2, 2], @damage_table={"Skill"=>[]}, @guest=false, @st=0, @dex=54, @familiar=false, @animations=[], @p_skills=[406, 401], @battler_name="A002-Luna_L", @g_width=48, @base_mental=73, @opacity=255, @skill_states=[[90, 2, 166, 132, 0, 0], [89, 4, 125, 42, 0, 0]], @exp=107227, @items=[], @weapon2_id=0, @vit=47, @base_speed=65, @x=220>, @help_window=#<Window_Help:0xb481e50>, @camera_f=false, @max=20925, @status_window=#<Window_BattleStatus:0xb199970 @delay=[0, 0, 0, 0], @size=1, @window=#<Window_Base:0xb1996e8>, @visible=true, @frame=#<Sprite:0xb1997a8>>, @command=[0, 0, 0], @territory=[0, nil, 0, false], @troop_id=25, @phase=2, @message_window=#<Window_Message:0xb4815c8>, @commands=[], @type=1, @camera=nil, @count=0, @wait_count=0, @treasures=[], @arrow=#<Arrow_Cursor:0xb481dc0>, @ex_windows=#<Window_BattleEx:0xb484f10 @viewport=#<Viewport:0xb486698>, @action_windows=[], @c_window=#<Window_Base:0xb481df0>, @ex_windows=[]>, @command_window=#<Window_BattleCommand:0xb486710 @viewport=nil, @arrows=[], @commands=[], @tab=0>, @spriteset=#<Spriteset_Battle:0xb486968 @weather=#<RPG::Weather:0xb484f28 @rain_bitmap=#<Bitmap:0xb484838>, @ox=0, @sprites=[#<RPG::Sprite:0xb4846b8>, #<RPG::Sprite:0xb4846a0>, #<RPG::Sprite:0xb484568>, #<RPG::Sprite:0xb484478>, #<RPG::Sprite:0xb484250>, #<RPG::Sprite:0xb483d40>, #<RPG::Sprite:0xb483c80>, #<RPG::Sprite:0xb483bc0>, #<RPG::Sprite:0xb483ab8>, #<RPG::Sprite:0xb4839c8>, #<RPG::Sprite:0xb4838f0>, #<RPG::Sprite:0xb483800>, #<RPG::Sprite:0xb483710>, #<RPG::Sprite:0xb483650>, #<RPG::Sprite:0xb483560>, #<RPG::Sprite:0xb483488>, #<RPG::Sprite:0xb483350>, #<RPG::Sprite:0xb483290>, #<RPG::Sprite:0xb4831b8>, #<RPG::Sprite:0xb4830f8>, #<RPG::Sprite:0xb483020>, #<RPG::Sprite:0xb482f60>, #<RPG::Sprite:0xb482ea0>, #<RPG::Sprite:0xb482dc8>, #<RPG::Sprite:0xb482d08>, #<RPG::Sprite:0xb482c30>, #<RPG::Sprite:0xb482b70>, #<RPG::Sprite:0xb482ab0>, #<RPG::Sprite:0xb4829d8>, #<RPG::Sprite:0xb482918>, #<RPG::Sprite:0xb482828>, #<RPG::Sprite:0xb482750>, #<RPG::Sprite:0xb482648>, #<RPG::Sprite:0xb482558>, #<RPG::Sprite:0xb482480>, #<RPG::Sprite:0xb482390>, #<RPG::Sprite:0xb4822a0>, #<RPG::Sprite:0xb482198>, #<RPG::Sprite:0xb4820c0>, #<RPG::Sprite:0xb482000>], @max=0, @snow_bitmap=#<Bitmap:0xb484748>, @type=0, @storm_bitmap=#<Bitmap:0xb4847c0>, @oy=0>, @combo_sab=[], @gap_x=4, @combo_a=[[0, 0, 0], [0, 0, 0], [0, 0, 0], [0, 0, 0]], @battleback_sprite=#<Sprite:0xb4863f8>, @real_y=-20, @line_e=#<Sprite:0xb4850a8>, @ghost_sprites=[], @battle_panorama1=#<Sprite:0xb485fd8>, @viewport1=#<Viewport:0xb486698>, @combo_sem=[#<Sprite:0xb4853a8>, #<Sprite:0xb485318>, -1, 0, 0, 0], @actor_sprites=[#<Sprite_Battler:0xb485c90>, #<Sprite_Battler:0xb485c78>, #<Sprite_Battler:0xb485b70>, #<Sprite_Battler:0xb485a20>], @object_sprites=[#<Sprite:0xb368ac8>, #<Sprite:0xb368a08>, #<Sprite:0xb368858>], @target_zoom=1.0, @death_sprites=[], @refresh_flag=false, @real_x=0, @line_a=#<Sprite:0xb485198>, @gap_zoom=-0.0333333333333334, @target_y=-20, @combo_sam=[#<Sprite:0xb485630>, #<Sprite:0xb4855a0>, -1, 0, 0, 0], @real_zoom=1.0, @hit_del=[], @base_zoom=1.0, @combo_seb=[], @gap_y=0, @target_x=0, @battleback_name="02-Town_01[1]", @combo_e=[[0, 0, 0], [0, 0, 0]], @enemy_sprites=[#<Sprite_Battler:0xb485e28>], @max_count=1, @count=0, @combo_del=[], @battle_panorama2=#<Sprite:0xb485f60>>, @fever=false, @active=false>

◆パーティ
#<Game_Party:0xb2853c8 @formation=[6, [120, 0]], @armors={16=>1, 99=>1, 66=>1, 44=>1, 11=>1, 72=>2, 1=>1, 45=>1, 12=>1, 67=>2, 73=>2, 40=>1, 68=>1, 57=>1, 13=>1, 96=>1, 14=>1, 69=>1, 47=>1, 9=>1, 15=>1, 70=>1, 10=>1, 76=>1}, @actors=[#<Game_Actor:0xb289a00 @guard=false, @d_y=0, @armor2_id=40, @clash_wait=0, @level=23, @d_element=0, @fever=0, @div=3, @motion=[0, 5, 3, true], @base_vital=53, @mp=71, @all_skills=[1, 6, 11, 18, 24, 27, 34, 40, 43, 101, 271, 401, 406, 411, 416, 425, 471, 491], @st_acc=0, @white_flash=false, @weapon1_id=48, @sy=0.0, @damage_pop=[], @m_position=[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], @hp=127, @fly=0, @z=0, @agi=93, @state_animation_id=0, @atp=8, @master=27625, @animation_table={}, @hidden=false, @character_name="01-Reviel[7][S]", @g_height=80, @battler_hue=0, @states_turn={}, @second_action=false, @base_skill=48, @y=0, @men=52, @charge={16=>0, 11=>0, 6=>0, 41=>0, 36=>0, 31=>0, 26=>0, 21=>0}, @at=3591, @status_view=false, @ghost="", @armor3_id=64, @str=107, @skills=[6, 11, 18, 24, 27, 34, 40, 43], @skill_no=[-1, []], @name="雷比亚鲁", @acceleration=100, @mmp=71, @blink=false, @d_x=120, @armor1_id=24, @sz=0, @d_count=[0, 0, 0], @extend=false, @actor_id=1, @battler_class="A001-Reviel", @guard_point=0, @mirror=false, @critical=false, @immortal=true, @character_hue=0, @int=40, @stp=0, @mhp=127, @damage={}, @states=[], @sx=-0.0, @class_id=3, @b_action=[], @armor4_id=64, @command_index=[1, 1, 7], @damage_table={}, @guest=false, @st=0, @dex=98, @familiar=false, @animations=[], @p_skills=[401, 416, 425, 491, 411, 471], @battler_name="A001-Reviel", @g_width=48, @base_mental=48, @opacity=256, @skill_states=[[89, 4, 125, 7114, 0, 0], [81, 16, 50, 5617, 0, 100], [81, 16, 50, 255, 0, 100]], @exp=104852, @items=[], @weapon2_id=48, @vit=59, @base_speed=230, @x=120>], @familiars_level=[nil, 3, nil, 1, 10, nil, nil, 7, 12, nil, nil, nil, nil, 10, nil, 10, nil, nil, nil, nil, nil, 14, 13, 14, nil, nil, nil, nil, 16, 18, nil, nil, 19, nil, 22, 22], @gold=633314, @recipes=[0, 1, 2, 3, 5], @extend=0, @familiar=false, @kill_enemies={5=>true, 16=>true, 27=>true, 38=>true, 11=>true, 22=>true, 33=>true, 44=>true, 6=>true, 17=>true, 28=>true, 39=>true, 12=>true, 1=>true, 23=>true, 34=>true, 45=>true, 18=>true, 7=>true, 29=>true, 40=>true, 13=>true, 2=>true, 24=>true, 35=>true, 19=>true, 8=>true, 30=>true, 41=>true, 14=>true, 3=>true, 25=>true, 36=>true, 31=>true, 20=>true, 9=>true, 42=>true, 4=>true, 15=>true, 26=>true, 37=>true, 10=>true, 21=>true, 32=>true, 43=>true}, @weapons={49=>2, 38=>2, 44=>2, 66=>1, 39=>2, 50=>2, 45=>2, 37=>2, 48=>0}, @familiars=[], @command_index=[0, 0, 0], @map=[1, 2, 3, 4, 5, 6, 7, 8, 10, 12, 9, 6, 8, 10, 11, 13, 14], @traffic=[5, 6, 8, 10, 12, 13, 14], @f_stac=[[0, #<Game_Actor:0xb2828c0 @guard=false, @d_y=40, @armor2_id=168, @clash_wait=0, @level=22, @d_element=4, @fever=0, @motion=[0, 1, 6, true], @pdef=72, @base_vital=60, @mp=68, @all_skills=[312, 317, 386, 402, 437, 532], @st_acc=0, @white_flash=false, @anime2_id=351, @weapon1_id=211, @sy=0.0, @damage_pop=[], @m_position=[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], @hp=118, @fly=16, @z=0, @agi=58, @state_animation_id=0, @atp=25, @master=21296, @animation_table={#<Game_Actor:0xb2828c0 ...>=>[], "Skill"=>[]}, @hidden=false, @character_name="", @g_height=72, @battler_hue=0, @states_turn={}, @second_action=false, @base_skill=71, @y=40, @men=95, @charge={386=>0, 316=>0, 311=>0}, @at=5454, @status_view=false, @ghost="", @armor3_id=0, @str=58, @skills=[312, 317, 386], @skill_no=[-1, []], @name="天使兽", @mdef=82, @acceleration=100, @mmp=68, @blink=false, @d_x=220, @armor1_id=58, @sz=0, @d_count=[0, 20, 0], @extend=false, @actor_id=21, @battler_class="E082", @guard_point=0, @mirror=false, @critical=false, @immortal=false, @character_hue=0, @anime1_id=0, @int=108, @stp=0, @mhp=86, @sx=0.0, @states=[], @damage={}, @class_id=8, @b_action=[], @eva=95, @armor4_id=0, @command_index=[4, 1, 1], @damage_table={"Skill"=>[]}, @guest=false, @st=0, @dex=108, @familiar=true, @animations=[], @p_skills=[532, 437, 402], @battler_name="Monster_0821", @g_width=48, @base_mental=82, @opacity=255, @skill_states=[[89, 6, 125, 89, 0, 0]], @exp=1952, @items=[], @weapon2_id=118, @vit=72, @base_speed=52, @x=220>]], @map_id=1, @clear_levels={16=>19, 22=>23, 17=>21, 23=>23, 7=>8, 24=>23, 8=>11, 9=>13, 4=>5, 15=>17, 10=>14, 43=>23}, @items={55=>1, 92=>9, 240=>0, 37=>9, 111=>9, 185=>1, 93=>1, 130=>2, 241=>1, 75=>1, 112=>9, 186=>0, 223=>1, 1=>0, 38=>9, 94=>0, 131=>9, 168=>1, 205=>1, 113=>1, 150=>1, 187=>1, 2=>0, 39=>9, 76=>0, 132=>9, 169=>1, 243=>1, 21=>1, 58=>0, 95=>1, 151=>9, 225=>1, 3=>0, 40=>9, 77=>1, 114=>1, 207=>1, 22=>0, 59=>1, 96=>2, 189=>1, 226=>0, 4=>0, 41=>9, 78=>1, 152=>9, 245=>1, 23=>1, 134=>1, 171=>1, 227=>1, 5=>0, 42=>9, 153=>1, 172=>0, 209=>1, 6=>0, 43=>9, 154=>1, 191=>1, 228=>0, 25=>9, 136=>2, 173=>1, 247=>1, 7=>0, 44=>9, 118=>1, 229=>1, 26=>9, 211=>0, 8=>0, 45=>9, 119=>1, 156=>1, 193=>1, 27=>7, 138=>2, 175=>1, 212=>0, 249=>1, 46=>9, 231=>1, 9=>0, 102=>1, 139=>2, 176=>0, 213=>1, 28=>0, 84=>1, 121=>2, 195=>1, 10=>0, 47=>9, 103=>1, 140=>1, 177=>1, 214=>0, 251=>1, 29=>9, 196=>0, 233=>1, 11=>0, 48=>9, 141=>1, 178=>0, 215=>1, 30=>4, 197=>1, 234=>0, 12=>1, 49=>9, 123=>2, 31=>1, 216=>0, 179=>1, 253=>1, 161=>1, 50=>9, 13=>1, 235=>1, 106=>1, 32=>5, 217=>1, 199=>1, 14=>1, 51=>9, 181=>1, 33=>1, 255=>1, 200=>0, 126=>2, 15=>1, 237=>1, 89=>1, 52=>9, 219=>1, 34=>3, 71=>9, 201=>1, 238=>0, 35=>9, 72=>9, 183=>1, 54=>1, 239=>1, 91=>9, 36=>9, 73=>0, 147=>1, 184=>0}, @version=1, @active_goods=3, @formation_data=[0, 1, 2, 3, 4, 5, 7, 8, 10], @familiars_exp=[nil, 5, nil, 0, 260, nil, nil, 184, 70, nil, nil, nil, nil, 263, nil, 0, nil, nil, nil, nil, nil, 475, 331, 0, nil, nil, nil, nil, 0, 156, nil, nil, 154, nil, 2271, 1053], @steps=28518, @manuals=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11], @goods=[1, 2, 3, 4]>

◆アクター
●雷比亚鲁
#<Game_Actor:0xb289a00 @guard=false, @d_y=0, @armor2_id=40, @clash_wait=0, @level=23, @d_element=0, @fever=0, @div=3, @motion=[0, 5, 3, true], @base_vital=53, @mp=71, @all_skills=[1, 6, 11, 18, 24, 27, 34, 40, 43, 101, 271, 401, 406, 411, 416, 425, 471, 491], @st_acc=0, @white_flash=false, @weapon1_id=48, @sy=0.0, @damage_pop=[], @m_position=[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], @hp=127, @fly=0, @z=0, @agi=93, @state_animation_id=0, @atp=8, @master=27625, @animation_table={}, @hidden=false, @character_name="01-Reviel[7][S]", @g_height=80, @battler_hue=0, @states_turn={}, @second_action=false, @base_skill=48, @y=0, @men=52, @charge={16=>0, 11=>0, 6=>0, 41=>0, 36=>0, 31=>0, 26=>0, 21=>0}, @at=3591, @status_view=false, @ghost="", @armor3_id=64, @str=107, @skills=[6, 11, 18, 24, 27, 34, 40, 43], @skill_no=[-1, []], @name="雷比亚鲁", @acceleration=100, @mmp=71, @blink=false, @d_x=120, @armor1_id=24, @sz=0, @d_count=[0, 0, 0], @extend=false, @actor_id=1, @battler_class="A001-Reviel", @guard_point=0, @mirror=false, @critical=false, @immortal=true, @character_hue=0, @int=40, @stp=0, @mhp=127, @damage={}, @states=[], @sx=-0.0, @class_id=3, @b_action=[], @armor4_id=64, @command_index=[1, 1, 7], @damage_table={}, @guest=false, @st=0, @dex=98, @familiar=false, @animations=[], @p_skills=[401, 416, 425, 491, 411, 471], @battler_name="A001-Reviel", @g_width=48, @base_mental=48, @opacity=256, @skill_states=[[89, 4, 125, 7114, 0, 0], [81, 16, 50, 5617, 0, 100], [81, 16, 50, 255, 0, 100]], @exp=104852, @items=[], @weapon2_id=48, @vit=59, @base_speed=230, @x=120>

◇エネミー
●炎中恶魔
#<Game_Enemy:0xb487538 @mirror=true, @d_element=0, @charge={668=>58269, 669=>1654}, @sx=0, @opacity=256, @z=0, @all_skills=[], @base_speed=49, @name="炎中恶魔", @hidden=false, @second_action=false, @stp=0, @mp=0, @base_vital=66, @g_width=42, @member_index=0, @animation_table={}, @guard_point=0, @clash_wait=0, @states=[], @y=0, @fly=0, @familiar=true, @d_count=[0, 0, 0], @skill_states=[], @states_turn={}, @enemy_id=135, @blink=false, @animations=[], @atp=40, @hp=236, @battler_class="E072", @state_animation_id=0, @damage_table={}, @ghost="", @m_position=[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], @sz=0, @x=-120, @troop_id=25, @damage_pop=[], @acceleration=100, @p_skills=[430], @d_y=0, @base_mental=61, @white_flash=false, @skill_no=[-1, []], @st=0, @battler_hue=0, @motion=[0, 2, 9, true], @status_view=false, @b_action=[], @sy=0, @base_skill=61, @immortal=false, @damage={}, @st_acc=0, @skills=[668, 669], @d_x=-120, @g_height=80, @actions=[#<RPG::Enemy::Action:0x7dccbc8 @basic=0, @condition_hp=100, @rating=5, @condition_turn_b=1, @kind=0, @condition_switch_id=0, @condition_turn_a=0, @condition_level=1, @skill_id=1>, #<RPG::Enemy::Action:0x7dcc868 @basic=0, @condition_hp=100, @rating=7, @condition_turn_b=1, @kind=1, @condition_switch_id=0, @condition_turn_a=0, @skill_id=668, @condition_level=1>, #<RPG::Enemy::Action:0x7dcc418 @basic=0, @condition_hp=100, @rating=7, @condition_turn_b=1, @kind=1, @condition_switch_id=0, @condition_turn_a=0, @skill_id=669, @condition_level=1>, #<RPG::Enemy::Action:0x7dcbba8 @basic=0, @condition_hp=100, @rating=1, @condition_turn_b=1, @kind=1, @condition_switch_id=0, @condition_turn_a=0, @skill_id=430, @condition_level=1>], @critical=false, @fever=0, @guard=false, @at=17010, @battler_name="Monster_0722">

QQ截图20111227224758.png (16.79 KB, 下载次数: 20)

QQ截图20111227224758.png

点评

是不是破解之后修改了?  发表于 2012-1-31 14:25
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Lv1.梦旅人

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发表于 2011-12-28 11:20:19 | 只看该作者
显示不出对话啊,所有对话都是空白
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Lv1.梦旅人

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发表于 2011-12-29 20:22:59 | 只看该作者
隱藏商店到底在哪脽知道阿
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Lv1.梦旅人

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发表于 2011-12-29 20:31:12 | 只看该作者
自己汉化的!强啊
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Lv1.梦旅人

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发表于 2012-1-1 17:26:40 | 只看该作者
我想问一下这汉化版是由日版的什么版本汉化的?是VER1.22吗?
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Lv1.梦旅人

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发表于 2012-1-1 20:24:37 | 只看该作者
到露娜家外面,最右边的杂草按确定键,会触发以后的剧情……

在进行这个bug的时候,剧情到一半会出现一个日文的视窗{:nm_7:}
也就是说以后我剧情进行到这里也会出现个吗?{:nm_2:}

请问要怎么解决?
还有、有试过这个BUG的人也会这样吗?


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发表于 2012-2-16 13:02:42 | 只看该作者
这游戏简直碉堡了,做rm游戏的建议都玩一下
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