在 Window_BattleResult 中:
def initialize(exp, gold, treasures)
@exp = exp
@gold = gold
@treasures = treasures
super(160, 0, 320, @treasures.size * 32 + 64)
self.contents = Bitmap.new(width - 32, height - 32)
self.y = 160 - height / 2
self.back_opacity = 160
self.visible = false
refresh
end
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