本帖最后由 gonglinyuan 于 2013-8-22 09:21 编辑
到脚本里改啊
打开脚本编辑器,在Window_Base里,
将270行开始,到305行结束
将相应脚本替换原来的脚本
#-------------------------------------------------------------------------- # ● 描绘能力值 # actor : 角色 # x : 描画目标 X 坐标 # y : 描画目标 Y 坐标 # type : 能力值种类 (0~6) #-------------------------------------------------------------------------- def draw_actor_parameter(actor, x, y, type) case type when 0 self.contents.font.color = system_color #自己改 parameter_name = $data_system.words.atk parameter_value = actor.atk when 1 self.contents.font.color = system_color #自己改 parameter_name = $data_system.words.pdef parameter_value = actor.pdef when 2 self.contents.font.color = system_color #自己改 parameter_name = $data_system.words.mdef parameter_value = actor.mdef when 3 self.contents.font.color = text_color(2) #红 parameter_name = $data_system.words.str parameter_value = actor.str when 4 self.contents.font.color = system_color #自己改 parameter_name = $data_system.words.dex parameter_value = actor.dex when 5 self.contents.font.color = system_color #自己改 parameter_name = $data_system.words.agi parameter_value = actor.agi when 6 self.contents.font.color = text_color(3) #绿 parameter_name = $data_system.words.int parameter_value = actor.int end self.contents.draw_text(x, y, 120, 32, parameter_name) self.contents.font.color = normal_color self.contents.draw_text(x + 120, y, 36, 32, parameter_value.to_s, 2) end
#--------------------------------------------------------------------------
# ● 描绘能力值
# actor : 角色
# x : 描画目标 X 坐标
# y : 描画目标 Y 坐标
# type : 能力值种类 (0~6)
#--------------------------------------------------------------------------
def draw_actor_parameter(actor, x, y, type)
case type
when 0
self.contents.font.color = system_color #自己改
parameter_name = $data_system.words.atk
parameter_value = actor.atk
when 1
self.contents.font.color = system_color #自己改
parameter_name = $data_system.words.pdef
parameter_value = actor.pdef
when 2
self.contents.font.color = system_color #自己改
parameter_name = $data_system.words.mdef
parameter_value = actor.mdef
when 3
self.contents.font.color = text_color(2) #红
parameter_name = $data_system.words.str
parameter_value = actor.str
when 4
self.contents.font.color = system_color #自己改
parameter_name = $data_system.words.dex
parameter_value = actor.dex
when 5
self.contents.font.color = system_color #自己改
parameter_name = $data_system.words.agi
parameter_value = actor.agi
when 6
self.contents.font.color = text_color(3) #绿
parameter_name = $data_system.words.int
parameter_value = actor.int
end
self.contents.draw_text(x, y, 120, 32, parameter_name)
self.contents.font.color = normal_color
self.contents.draw_text(x + 120, y, 36, 32, parameter_value.to_s, 2)
end
不会再问我哦~ |