本帖最后由 soulsaga 于 2021-9-1 18:17 编辑  
 
 
class << Input   alias scene_trigger? trigger?   def trigger?(key=0)     if $scene.is_a?(Scene_Battle)       a=$scene.instance_variable_get("@message_window")     return false if a and key==Input::C and a and a.visible     end     scene_trigger?(key)   end end 
 
 class << Input  
  alias scene_trigger? trigger?  
  def trigger?(key=0)  
    if $scene.is_a?(Scene_Battle)  
      a=$scene.instance_variable_get("@message_window")  
    return false if a and key==Input::C and a and a.visible  
    end  
    scene_trigger?(key)  
  end  
end  
 
  
 
这杽可以吗 |