本帖最后由 taroxd 于 2014-7-29 15:58 编辑
请给帖子取一个可以概括问题的标题,否则的话~~~{:2_261:}
下面的脚本内容是:打开开关 1 时不检查队伍成员是否死亡。
class Scene_Map def check_gameover super unless $game_switches[1] end end class Game_Interpreter def command_311 value = operate_value(@params[2], @params[3], @params[4]) iterate_actor_var(@params[0], @params[1]) do |actor| next if actor.dead? actor.change_hp(value, @params[5]) actor.perform_collapse_effect if actor.dead? end SceneManager.goto(Scene_Gameover) if !$game_switches[1] && $game_party.all_dead? end end
class Scene_Map
def check_gameover
super unless $game_switches[1]
end
end
class Game_Interpreter
def command_311
value = operate_value(@params[2], @params[3], @params[4])
iterate_actor_var(@params[0], @params[1]) do |actor|
next if actor.dead?
actor.change_hp(value, @params[5])
actor.perform_collapse_effect if actor.dead?
end
SceneManager.goto(Scene_Gameover) if !$game_switches[1] && $game_party.all_dead?
end
end
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