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本帖最后由 沧笙 于 2016-6-12 23:54 编辑
YEP.104 – New Game+ – RPG Maker MV
Introduction
This plugin requires YEP_SaveCore. Make sure this plugin is located under YEP_SaveCore in the plugin list.
这个插件需要YEP_SaveCore,确保它放在YEP_SaveCore下面
New Game+ is a great way to provide replay value for your game. It lets the player re-experience the game in a different way with either carried over items, to carried over party members, to carried over skills, switches, and variables even. There exists many options to change how New Game+ will work for your game.
新游戏拓展是一个很好的方式来提供游戏重玩的初始值。它可以让玩家重新体验游戏,但是可以携带之前的物品,角色,技能,甚至开关或者变量。这里有很多选项来设置你的二周目游戏。
Notetags
There are some notetags you can utilize with a few database objects.
这里是一些你可以设置的标签
Actor, Item, Weapon, Armor Notetag- <No New Game+ Carry Over>
复制代码 – This will prevent the item, weapon, or armor from being carried over to New Game+. If this is used on an actor, the actor will be in its default state as if a new game started.
这可以阻止特定的物品,武器,护甲被携带到二周目。如果用于角色,则这个角色将会在游戏开始时初始化。
Plugin Commands
To set the current save to have New Game+ settings, you’ll need to use these plugin commands to alter the settings:
你可以通过这个插件命令来设置插件
Plugin Commands:– This will cause any save after this has been enabled to have a New Game+ option instead of the “Load” command on the loading screen.
开启二周目存档功能– This will disable the New Game+ option for saves made after this plugin command has run. The “Load” option will appear instead of “New Game+”.
关闭二周目存档功能
Happy RPG Making! |
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