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 Lv5.捕梦者 
	梦石0 星屑40207 在线时间5849 小时注册时间2006-11-10帖子6712 | 
| 很好,我又漏了一个地方没填,难怪敌人看不到三个豆....
 
 战斗时敌HP、MP显示  这个脚本,用下面的覆盖掉就解决了
 
 
 复制代码#==============================================================================
# 本脚本来自www.66RPG.com,使用和转载请保留此信息
#============================================================================== 
#==============================================================================
# ■ Window_Help
#------------------------------------------------------------------------------
# 重新定义的内容,可以显示敌人的HP\MP百分比
# 作者:carol3_柳柳
#==============================================================================
class Window_Help < Window_Base
  def set_enemy(actor)
    self.contents.clear
    draw_actor_name(actor, 4, 0)
    draw_actor_state(actor, 140, 0)
    carol3_draw_hp_bar(actor, 284, 0)
    carol3_draw_sp_bar(actor, 378, 0)
    if $game_switches[TP_VISIBLE] and ENEMY_TP
     添槽("TP血条",actor.tp % 1000,1000,500,14)
     添槽("水晶体3",actor.tp / 1000,3,456,14)
    end
    @text = nil
    self.visible = true
  end 
  def carol3_draw_hp_bar(actor, x, y, width = 64) #宽度可调
    self.contents.font.color = system_color
    self.contents.fill_rect(x-1, y+17, width+2,6, Color.new(0, 0, 0, 255))
    w = width * actor.hp / [actor.maxhp,1].max
    self.contents.fill_rect(x, y+18, w,1, Color.new(255, 96, 96, 255))
    self.contents.fill_rect(x, y+19, w,1, Color.new(255, 0, 0, 255))
    self.contents.fill_rect(x, y+20, w,1, Color.new(128, 0, 0, 255))
    self.contents.fill_rect(x, y+21, w,1, Color.new(0, 0, 0, 255))
    self.contents.draw_text(x-24,y,128,32,$data_system.words.hp)
    self.contents.font.color = normal_color
  end 
  def carol3_draw_sp_bar(actor, x, y, width = 64)
    self.contents.font.color = system_color
    self.contents.fill_rect(x-1, y+17, width+2,6, Color.new(0, 0, 0, 255))
    w = width * actor.sp / [actor.maxsp,1].max
    self.contents.fill_rect(x, y+18, w,1, Color.new(128, 255, 255, 255))
    self.contents.fill_rect(x, y+19, w,1, Color.new(0, 255, 255, 255))
    self.contents.fill_rect(x, y+20, w,1, Color.new(0, 192, 192, 255))
    self.contents.fill_rect(x, y+21, w,1, Color.new(0, 128, 128, 255))
    self.contents.draw_text(x-24,y,128,32,$data_system.words.sp)
    self.contents.font.color = normal_color
  end
end
#==============================================================================
# 本脚本来自www.66RPG.com,使用和转载请保留此信息
#============================================================================== 
 
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