var Rectangle = /** @class */ (function () {
/**
* @param {number} [x=0] - The X coordinate of the upper-left corner of the rectangle
* @param {number} [y=0] - The Y coordinate of the upper-left corner of the rectangle
* @param {number} [width=0] - The overall width of this rectangle
* @param {number} [height=0] - The overall height of this rectangle
*/
function Rectangle(x, y, width, height) {
if (x === void 0) { x = 0; }
if (y === void 0) { y = 0; }
if (width === void 0) { width = 0; }
if (height === void 0) { height = 0; }
/**
* @member {number}
* @default 0
*/
this.x = Number(x);
/**
* @member {number}
* @default 0
*/
this.y = Number(y);
/**
* @member {number}
* @default 0
*/
this.width = Number(width);
/**
* @member {number}
* @default 0
*/
this.height = Number(height);
/**
* The type of the object, mainly used to avoid `instanceof` checks
*
* @member {number}
* @readOnly
* @default PIXI.SHAPES.RECT
* @see PIXI.SHAPES
*/
this.type = exports.SHAPES.RECT;
}
Object.defineProperty(Rectangle.prototype, "left", {
/**
* returns the left edge of the rectangle
*
* @member {number}
*/
get: function () {
return this.x;
},
enumerable: true,
configurable: true
});
Object.defineProperty(Rectangle.prototype, "right", {
/**
* returns the right edge of the rectangle
*
* @member {number}
*/
get: function () {
return this.x + this.width;
},
enumerable: true,
configurable: true
});
Object.defineProperty(Rectangle.prototype, "top", {
/**
* returns the top edge of the rectangle
*
* @member {number}
*/
get: function () {
return this.y;
},
enumerable: true,
configurable: true
});
Object.defineProperty(Rectangle.prototype, "bottom", {
/**
* returns the bottom edge of the rectangle
*
* @member {number}
*/
get: function () {
return this.y + this.height;
},
enumerable: true,
configurable: true
});
Object.defineProperty(Rectangle, "EMPTY", {
/**
* A constant empty rectangle.
*
* @static
* @constant
* @member {PIXI.Rectangle}
* @return {PIXI.Rectangle} An empty rectangle
*/
get: function () {
return new Rectangle(0, 0, 0, 0);
},
enumerable: true,
configurable: true
});
/**
* Creates a clone of this Rectangle
*
* @return {PIXI.Rectangle} a copy of the rectangle
*/
Rectangle.prototype.clone = function () {
return new Rectangle(this.x, this.y, this.width, this.height);
};
/**
* Copies another rectangle to this one.
*
* @param {PIXI.Rectangle} rectangle - The rectangle to copy from.
* @return {PIXI.Rectangle} Returns itself.
*/
Rectangle.prototype.copyFrom = function (rectangle) {
this.x = rectangle.x;
this.y = rectangle.y;
this.width = rectangle.width;
this.height = rectangle.height;
return this;
};
/**
* Copies this rectangle to another one.
*
* @param {PIXI.Rectangle} rectangle - The rectangle to copy to.
* @return {PIXI.Rectangle} Returns given parameter.
*/
Rectangle.prototype.copyTo = function (rectangle) {
rectangle.x = this.x;
rectangle.y = this.y;
rectangle.width = this.width;
rectangle.height = this.height;
return rectangle;
};
/**
* Checks whether the x and y coordinates given are contained within this Rectangle
*
* @param {number} x - The X coordinate of the point to test
* @param {number} y - The Y coordinate of the point to test
* @return {boolean} Whether the x/y coordinates are within this Rectangle
*/
Rectangle.prototype.contains = function (x, y) {
if (this.width <= 0 || this.height <= 0) {
return false;
}
if (x >= this.x && x < this.x + this.width) {
if (y >= this.y && y < this.y + this.height) {
return true;
}
}
return false;
};
/**
* Pads the rectangle making it grow in all directions.
* If paddingY is omitted, both paddingX and paddingY will be set to paddingX.
*
* @param {number} [paddingX=0] - The horizontal padding amount.
* @param {number} [paddingY=0] - The vertical padding amount.
* @return {PIXI.Rectangle} Returns itself.
*/
Rectangle.prototype.pad = function (paddingX, paddingY) {
if (paddingX === void 0) { paddingX = 0; }
if (paddingY === void 0) { paddingY = paddingX; }
this.x -= paddingX;
this.y -= paddingY;
this.width += paddingX * 2;
this.height += paddingY * 2;
return this;
};
/**
* Fits this rectangle around the passed one.
*
* @param {PIXI.Rectangle} rectangle - The rectangle to fit.
* @return {PIXI.Rectangle} Returns itself.
*/
Rectangle.prototype.fit = function (rectangle) {
var x1 = Math.max(this.x, rectangle.x);
var x2 = Math.min(this.x + this.width, rectangle.x + rectangle.width);
var y1 = Math.max(this.y, rectangle.y);
var y2 = Math.min(this.y + this.height, rectangle.y + rectangle.height);
this.x = x1;
this.width = Math.max(x2 - x1, 0);
this.y = y1;
this.height = Math.max(y2 - y1, 0);
return this;
};
/**
* Enlarges rectangle that way its corners lie on grid
*
* @param {number} [resolution=1] resolution
* @param {number} [eps=0.001] precision
* @return {PIXI.Rectangle} Returns itself.
*/
Rectangle.prototype.ceil = function (resolution, eps) {
if (resolution === void 0) { resolution = 1; }
if (eps === void 0) { eps = 0.001; }
var x2 = Math.ceil((this.x + this.width - eps) * resolution) / resolution;
var y2 = Math.ceil((this.y + this.height - eps) * resolution) / resolution;
this.x = Math.floor((this.x + eps) * resolution) / resolution;
this.y = Math.floor((this.y + eps) * resolution) / resolution;
this.width = x2 - this.x;
this.height = y2 - this.y;
return this;
};
/**
* Enlarges this rectangle to include the passed rectangle.
*
* @param {PIXI.Rectangle} rectangle - The rectangle to include.
* @return {PIXI.Rectangle} Returns itself.
*/
Rectangle.prototype.enlarge = function (rectangle) {
var x1 = Math.min(this.x, rectangle.x);
var x2 = Math.max(this.x + this.width, rectangle.x + rectangle.width);
var y1 = Math.min(this.y, rectangle.y);
var y2 = Math.max(this.y + this.height, rectangle.y + rectangle.height);
this.x = x1;
this.width = x2 - x1;
this.y = y1;
this.height = y2 - y1;
return this;
};
return Rectangle;