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Lv4.逐梦者
- 梦石
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- 星屑
- 10253
- 在线时间
- 4440 小时
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- 2005-10-22
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20210427
English
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Divided the English into English(US) and English(UK). The English(US) is currently set to the default English. This is based on the wishlist number. (Sorry, but, I have to be honest and transparent.)
After you escape from an enemy, they shall confuse a bit longer now (at least 50% longer than before, depending on their types)
Added a vengeful sprite on the 2nd floor of the Unfinished Building. (It only appears after the tutorial. It's intended. Think about it, it actually means something really terrible.)
Added the dead body of the person who turned into that vengeful sprite. (You can burn the body to make the vengeful sprite no longer appear there.)
Added a document to this dead body. (As a part of the story of the unfinished building.)
The door on the 3rd floor of the Unfinished Building can now be picked. And the hidden room can be entered.
Added new BGM for the Unfinished Building. (Only play after tutorial when you revisit this place. After all, It's a sad and dark place with all the abandoned cats, dogs, and crazed workers.)
When encounter the cats and dogs in the Unfinished Building, the popup shall now remind you they are abandoned cats and dogs in case you missed the story in the tutorial.
Made the 3rd floor of the Unfinished Building much darker than before. (When enter, it's dark. And then, your eyes will start to adapt. Thus, it feels slightly brighter after a bit.)
Thus, you may get ambushed by crased wokers -_-
########Debug###########
Fixed a bug that vengeful sprites may instantly attack you again right after you escape from them. (Added code in setup_starting_event function)
Fixed a bug that partially localized languages may sometimes not roll back to find the correct English localization text when that text is not localized in that language.
简体中文
########内容更新##########
将英语分为了美式英语和英式英语。基于愿望单人数,目前美式英语被作为默认的英语。(很遗憾, 但是我必须保持诚实和透明的状态。)
所有敌人角色在你逃离他们后陷入迷惑的时长增加(至少增加了50%,实际情况基于其种类)
在未完之建筑2楼加入了一个复仇怨灵。(只会在教程结束后再出现。这是故意这么设定的。这是件细思恐极的事情……)
加入了那个变成了复仇怨灵的人的尸体。(可以通过火化尸体的手段彻底消除这只复仇怨灵。)
在这具尸体上加入了一份文档。(和这栋未完之建筑有关的故事。)
未完之建筑3楼的门锁现在可以通过开锁手段打开。隐藏的房间也因此可以进入。
在未完之建筑种加入了新的背景音乐。(只在教程结束后再次进入这里时播放。毕竟这是个哀伤且黑暗的地方,到处都是被遗弃的猫狗,以及那些发疯的工人。)
在未完之建筑中遇到猫和狗时,提示窗口现在会提醒你这些是被遗弃的猫和狗,如果你错过了在教程中的剧情的话。
未完之建筑的三楼画面变得更加阴暗。(刚进入时一片漆黑,你的眼睛将会慢慢适应,从而感到略微明亮。)
因此,注意可能被发疯的工人进门闷棍带入战斗 -_-
########Debug############
修复了复仇怨灵在你逃离他们后立刻会再度发起攻击的BUG。(在setup_starting_event中加入了额外的代码。)
修复了部分本地化的语言中,有时未被本地化的内容未能正确地从英语文本中获取回退的文本的情况。
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